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Redot Engine – Multi-platform 2D and 3D game engine
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vhacd
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Age
Files
Lines
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
2
-4
/
+4
*
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-12-18
1
-3
/
+14
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
/
+1
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
2
-4
/
+4
*
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-23
1
-0
/
+5
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
2
-4
/
+4
*
SCons: Enable C++11 on the whole codebase
Rémi Verschelde
2019-07-22
1
-4
/
+0
*
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
Rémi Verschelde
2019-07-03
1
-11
/
+10
*
SCons: Always use env.Prepend for CPPPATH
Rémi Verschelde
2019-04-30
1
-1
/
+1
*
SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS
Rémi Verschelde
2019-04-24
1
-1
/
+1
*
Use c++11 for vhacd because VHACD-ASYNC.cpp wants it
Windy Darian
2019-04-11
1
-0
/
+4
*
Bundled VHACD library for convex decomposition.
Juan Linietsky
2019-04-10
4
-0
/
+160