summaryrefslogtreecommitdiffstats
path: root/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
Commit message (Collapse)AuthorAgeFilesLines
* Variant: Sync docs with new constructors, fixups after #43403Rémi Verschelde2020-11-091-21/+18
| | | | | Change DocData comparators for MethodDoc and ArgumentDoc to get a better ordering of constructors.
* Exposed randi_range to global funcs + renamed rand_range to randf_rangeYuri Roubinsky2020-11-061-36/+39
|
* doc: Sync classref with current sourceRémi Verschelde2020-02-181-2/+2
| | | | Handle removal of Pool*Array types and other recent changes.
* Remove deprecated decimals builtinRémi Verschelde2020-02-121-1/+1
| | | | Replaced by 'step_decimals' in 3.2 via #21425.
* Update docs to version 4.0clayjohn2020-01-311-1/+1
|
* doc: Drop unused 'category' property from headerRémi Verschelde2020-01-261-1/+1
| | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
* doc: Misc updates for AnimationNode* and othersRémi Verschelde2020-01-231-1/+1
| | | | | | | | | | | | | - Add some missing descriptions. - Add links to tutorials for ARVR and AnimationTree. - Style fixes. - Engine changes: * Make `AnimationNodeTransition.input_<number>` properties internal so that they don't appear in the docs. They still appear in the inspector based on the actual number of inputs requested. * Drop unimplemented `CPUParticles.flatness`. It's only used for 3D particles in `ParticlesMaterial`, and thus only relevant for `CPUParticles3D`.
* doc: Sync classref with current sourceRémi Verschelde2019-09-241-1/+3
| | | | Fix a few missing bindings or unspecified argument names and default values.
* doc: Sync classref with current sourceRémi Verschelde2019-07-221-0/+1
|
* Added lerp_angles built-in functionChaosus2019-07-201-1/+4
| | | | | Co-authored-by: Xrayez <https://github.com/Xrayez> Co-authored-by: DleanJeans <https://github.com/DleanJeans>
* doc: Add default values to all propertiesRémi Verschelde2019-06-301-1/+1
| | | | Thanks to @bojidar-bg's impressive work in #29380.
* Proofread and improve the whole class referenceHugo Locurcio2019-06-271-4/+5
| | | | | | | | | | | | | - Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
* doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinksRémi Verschelde2019-06-271-3/+3
|
* doc: Complete and harmonize all _MAX constant descriptionsRémi Verschelde2019-06-271-1/+1
|
* Added move_toward functions for float, Vector2 and Vector3Giacom2019-05-281-36/+39
|
* doc: Drop unused <demos> tagRémi Verschelde2019-04-191-2/+0
|
* Merge pull request #27231 from Chaosus/smoothstepRémi Verschelde2019-04-081-1/+8
|\ | | | | Added smoothstep built-in function
| * Added smoothstep built-in functionChaosus2019-04-071-1/+8
| |
* | doc: Bump version to 3.2Rémi Verschelde2019-04-011-1/+1
|/
* doc: Fix wrong references found by new makerst.pyRémi Verschelde2019-01-071-2/+2
| | | | Thanks @PJB3005
* doc: Sync classref with current sourceRémi Verschelde2018-12-271-1/+1
| | | | Fix various code formatting issues and argument names.
* Remove incorrect & potentially confusing references to EulerWill Vincent2018-04-151-1/+1
| | | | | | e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion. e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid.
* doc: Remove status from hardcoded version stringRémi Verschelde2018-02-271-1/+1
| | | | It has no practical use case and just generates noise for each alpha, beta, etc.
* doc: Update version string in headerRémi Verschelde2018-02-191-1/+1
|
* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
|
* doc: Fix enum tags thanks to 2bc6db6Rémi Verschelde2017-11-241-64/+64
|
* doc: Remove setters and getters now exposed via properties/membersRémi Verschelde2017-11-241-14/+0
|
* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
|
* doc: Sync classref with current sourceRémi Verschelde2017-11-241-17/+17
|
* Add cartesian to polar conversion functionspablotato2017-11-201-22/+28
|
* doc: Make all module docs self-containedRémi Verschelde2017-11-151-0/+219