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Redot Engine – Multi-platform 2D and 3D game engine
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modules
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visual_script
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editor
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visual_script_editor.cpp
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Author
Age
Files
Lines
*
Fix crash when exiting the editor
Haoyu Qiu
2022-01-15
1
-1
/
+1
*
Merge pull request #55541 from KoBeWi/outcognito_scripts
Rémi Verschelde
2022-01-14
1
-0
/
+9
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*
Make script type distinguishable by icon
kobewi
2022-01-13
1
-0
/
+9
*
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Merge pull request #56646 from Chaosus/vst_context_menu
Rémi Verschelde
2022-01-12
1
-7
/
+46
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*
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Add context menu to visual script editor
Yuri Roubinsky
2022-01-09
1
-7
/
+46
*
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Unify panning in sub-editors and make it configurable
kobewi
2022-01-11
1
-0
/
+5
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/
*
/
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
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/
*
Fix incorrect placement of default value editor in visual scripts
Yuri Roubinsky
2021-12-13
1
-1
/
+1
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-9
/
+9
*
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
1
-6
/
+6
*
Fix bad popups offset in editor with single window off
jmb462
2021-12-06
1
-6
/
+6
*
Fixes variable/singal nodes not renaming in visualscript editor
Umang Kalra
2021-11-24
1
-0
/
+29
*
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-22
1
-6
/
+6
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-22
/
+22
*
Make OpenSimplex and VisualScript modules not depend on the editor
Aaron Franke
2021-11-12
1
-0
/
+4612