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Redot Engine – Multi-platform 2D and 3D game engine
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visual_script
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editor
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visual_script_property_selector.cpp
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Merge pull request #61017 from derammo/derammo_58121
Rémi Verschelde
2022-05-22
1
-1
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+10
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display of large help text in visual script
derammo
2022-05-21
1
-1
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+10
*
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Merge pull request #61010 from derammo/visual_script_selector_paths
Rémi Verschelde
2022-05-16
1
-4
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+4
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*
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fixed path calculations in visual script selector
derammo
2022-05-13
1
-4
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+4
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-9
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+9
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Cleanup metadata usage
kobewi
2022-05-06
1
-5
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+1
*
Improve VisualScript search and instancing of nodes
David Cambré
2022-04-17
1
-31
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+34
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Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-16
1
-0
/
+2
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-1
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+0
*
Fix typos with codespell
Rémi Verschelde
2022-02-10
1
-5
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+5
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Re-add missing `SNAME` macros in `get_theme_*` calls
Rémi Verschelde
2022-02-08
1
-2
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+2
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Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
1
-7
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+7
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Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
1
-7
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+7
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initialized member variables in header
zwebb
2022-02-03
1
-2
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+0
*
Improve Visual Script editor to suggest the proper visual script nodes.
David Cambré
2022-01-17
1
-547
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+1083
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-8
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+8
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Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-4
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+4
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Make OpenSimplex and VisualScript modules not depend on the editor
Aaron Franke
2021-11-12
1
-0
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+733