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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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visual_script
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visual_script.cpp
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Author
Age
Files
Lines
*
Validates VisualScript.add_node input node
Haoyu Qiu
2021-08-02
1
-0
/
+1
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-4
/
+4
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-65
/
+65
*
Optimize StringName usage
reduz
2021-07-18
1
-2
/
+2
*
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-12
1
-1
/
+1
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-3
/
+3
*
Added support for scripts reporting multiple errors to ScriptTextEditor
Eric M
2021-06-19
1
-1
/
+1
*
Fix default value binding in VisualScriptFunctionState
George Marques
2021-06-14
1
-1
/
+1
*
[Net] Refactor RPCs, remove RSETs
Fabio Alessandrelli
2021-06-01
1
-92
/
+6
*
Highlight control flow keywords with a different color
Hugo Locurcio
2021-05-05
1
-0
/
+4
*
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-29
1
-1
/
+1
*
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
1
-2
/
+2
*
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
1
-3
/
+5
*
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-04-05
1
-4
/
+4
*
Fix VisualScriptFunctionState connect to null object crash
jmb462
2021-04-03
1
-0
/
+1
*
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
1
-2
/
+2
*
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-08
1
-9
/
+0
*
Merge pull request #44914 from swarnimarun/master-visualscript-refactor
Rémi Verschelde
2021-01-04
1
-1
/
+1
|
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*
Fix doc for the VisualScript class.
Swarnim Arun
2021-01-05
1
-1
/
+1
*
|
Merge pull request #39649 from swarnimarun/master-visualscript-refactor
Rémi Verschelde
2021-01-04
1
-591
/
+484
|
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*
Refactoring Visual Script
Swarnim Arun
2021-01-01
1
-591
/
+484
*
|
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
|
/
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-4
/
+4
*
Remove connect *_compat methods
Aaron Franke
2020-12-05
1
-1
/
+1
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-1
/
+0
*
Refactored variant constructor logic
reduz
2020-11-09
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
VisualScript: Fix -Wduplicate-branches warning
Rémi Verschelde
2020-07-22
1
-7
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-53
/
+103
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+41
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-205
/
+0
*
Add ability to bind typed arrays to script API
Juan Linietsky
2020-04-21
1
-0
/
+4
*
Update vsnodes on editing vs variables
Swarnim Arun
2020-04-03
1
-0
/
+20
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-19
/
+19
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-4
/
+4
*
Merge pull request #36723 from AndreaCatania/fix-rset
Rémi Verschelde
2020-03-13
1
-2
/
+2
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*
Fixed rset method for gdscript and visual script
Andrea Catania
2020-03-02
1
-2
/
+2
*
|
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-08
1
-15
/
+15
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/
*
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
1
-2
/
+2
*
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-5
/
+3
*
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-18
/
+8
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-42
/
+42
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-1
/
+1
*
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
1
-4
/
+4
*
Optmized data sent during RPC and RSet calls.
Andrea Catania
2020-02-12
1
-16
/
+109
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix some crashes, overflows and using variables without values
Rafał Mikrut
2019-11-01
1
-0
/
+1
*
Visualscript editor graph unification & refactoring
Swarnim Arun
2019-09-26
1
-10
/
+59
*
Merge pull request #30852 from swarnimarun/vs_tools_script
Rémi Verschelde
2019-09-22
1
-2
/
+13
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*
Tool Mode for Visualscript
Swarnim Arun
2019-09-21
1
-2
/
+13
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