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path: root/modules/visual_script/visual_script.cpp
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* External editor improvements and fixesIgnacio Etcheverry2017-04-171-0/+12
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fix typos in source code using codespellRémi Verschelde2017-03-241-1/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-1029/+812
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+29
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-65/+65
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-2/+2
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-1/+1
* Type renames:Juan Linietsky2017-01-111-1/+1
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-68/+68
* Renamed the bind_native functions to bind_vararg, should make it show the doc...Juan Linietsky2016-09-071-1/+1
* Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399Juan Linietsky2016-09-061-1/+2
* Should Fix Compiling Export TemplatesISylvox2016-09-061-1/+2
* Removed script_variables/ prefix to VS properties, made them easier to access...Juan Linietsky2016-09-041-26/+12
* Added expression nodes to visual script, please test.Juan Linietsky2016-09-041-5/+9
* Connection hints when connecting to empty space.Juan Linietsky2016-09-031-0/+17
* More improvements to visual script..Juan Linietsky2016-08-311-0/+20
* -Reworked constant nodes betterJuan Linietsky2016-08-311-2/+13
* More visual script improvementsJuan Linietsky2016-08-301-56/+155
* Several all around fixes to visual scripting (in the process of creating demos)Juan Linietsky2016-08-281-4/+38
* More visual script workJuan Linietsky2016-08-251-18/+49
* Proper function/property selection in visual script editing for property.Juan Linietsky2016-08-231-1/+12
* Brand new networked multiplayerJuan Linietsky2016-08-191-2/+11
* VisualScript: Adding TOOLS_ENABLED flag where needed (#6144)vkbsb2016-08-151-1/+2
* Added a simpler way to do sub-functions in both visual and gdscript with the ...Juan Linietsky2016-08-081-1/+31
* Added ability to create custom nodes from script.Juan Linietsky2016-08-071-0/+3
* Automatically turn on process callbacks if relevant callbacks in node existsJuan Linietsky2016-08-071-0/+17
* -Added yield nodes to visual scriptJuan Linietsky2016-08-071-78/+280
* Reverted printable null object, seems to cause bugs around and not sure why.Juan Linietsky2016-08-061-2/+2
* Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky2016-08-061-17/+283
* VisualScript can now execute visual scripts, but there is no debugger or prof...Juan Linietsky2016-08-051-9/+861
* More work on visual scripting..Juan Linietsky2016-08-031-0/+91
* WIP visual scripting, not working yet but you can check out stuffJuan Linietsky2016-08-021-0/+1156