| Commit message (Expand) | Author | Age | Files | Lines |
* | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -2/+2 |
* | Added system for GDScript warnings | George Marques | 2018-08-10 | 1 | -1/+1 |
* | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | 2018-07-26 | 1 | -3/+3 |
* | Improve VisualScript UX | K. S. Ernest (iFire) Lee | 2018-07-24 | 1 | -0/+13 |
* | Add editor highlight for type-safe lines | George Marques | 2018-07-20 | 1 | -1/+1 |
* | Refactor RPCMode enum and checks | Fabio Alessandrelli | 2018-05-29 | 1 | -5/+5 |
* | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner | 2018-05-29 | 1 | -5/+5 |
* | Merge pull request #19021 from Faless/rpc_sync_fix | Max Hilbrunner | 2018-05-29 | 1 | -5/+5 |
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| * | Refactor RPCMode enum and checks | Fabio Alessandrelli | 2018-05-26 | 1 | -5/+5 |
* | | Merge pull request #18516 from PJB3005/18-04-30-visual-script-title-bars | Max Hilbrunner | 2018-05-26 | 1 | -0/+4 |
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| * | Move things into the title bars of Visual Script nodes. | Pieter-Jan Briers | 2018-04-30 | 1 | -0/+4 |
* | | Fix Coverity reports of uninitialized scalar variable | Rémi Verschelde | 2018-04-19 | 1 | -0/+1 |
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* | Fix typos with codespell | luz.paz | 2018-02-21 | 1 | -2/+2 |
* | Bind many more properties to scripts | Bojidar Marinov | 2018-01-12 | 1 | -2/+2 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Fix function arg count not considered in VisualScript | Pedro J. Estébanez | 2017-12-07 | 1 | -0/+1 |
* | Connect signal for VisualScript "Yield Signal" using oneshot mode | Matthias Hoelzl | 2017-12-01 | 1 | -1/+1 |
* | Made Vector::ptrw explicit for writing, compiler was sometimes using the wron... | Juan Linietsky | 2017-11-25 | 1 | -5/+5 |
* | Create API to add and remove VisualScript custom nodes | George Marques | 2017-11-15 | 1 | -0/+5 |
* | Removes Script::get_node_type() | Jerome67000 | 2017-10-25 | 1 | -5/+0 |
* | Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog | Ignacio Etcheverry | 2017-10-24 | 1 | -0/+4 |
* | Merge pull request #11653 from bojidar-bg/doc-vscript-1 | Nathan Lovato | 2017-10-03 | 1 | -0/+1 |
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| * | Document some of the VisualScript classes. | Bojidar Marinov | 2017-10-03 | 1 | -0/+1 |
* | | Renamed fixed_process to physics_process | AndreaCatania | 2017-09-30 | 1 | -2/+2 |
* | | Rename pos to position in user facing methods and variables | letheed | 2017-09-20 | 1 | -5/+5 |
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* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -10/+12 |
* | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky | 2017-08-20 | 1 | -1/+1 |
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| * | Removes editor_hint from SceneTree | Ignacio Etcheverry | 2017-08-19 | 1 | -1/+1 |
* | | Fix #6583, Condition + Wait nodes freezing the game | Bojidar Marinov | 2017-08-19 | 1 | -4/+7 |
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* | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -6/+6 |
* | Ability to set a function as sequenced, so when called you can choose not to ... | Juan Linietsky | 2017-08-08 | 1 | -0/+8 |
* | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 1 | -4/+4 |
* | Add object type hint for docs | Poommetee Ketson | 2017-07-23 | 1 | -6/+6 |
* | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -1/+1 |
* | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky | 2017-07-17 | 1 | -1/+1 |
* | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky | 2017-06-30 | 1 | -4/+10 |
* | Add ability to use custom script templates. | Andreas Haas | 2017-06-13 | 1 | -0/+11 |
* | External editor improvements and fixes | Ignacio Etcheverry | 2017-04-17 | 1 | -0/+12 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -1/+1 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -1029/+812 |
* | Add a bunch of missing Godot headers in own files | Rémi Verschelde | 2017-03-05 | 1 | -0/+29 |
* | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
* | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -65/+65 |
* | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -2/+2 |
* | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -1/+1 |
* | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -1/+1 |
* | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -1/+1 |