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path: root/modules/visual_script/visual_script.h
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* Initialize class/struct variables with default values in modules/Rafał Mikrut2021-02-081-47/+44
* Merge pull request #39649 from swarnimarun/master-visualscript-refactorRémi Verschelde2021-01-041-60/+58
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| * Refactoring Visual ScriptSwarnim Arun2021-01-011-60/+58
* | Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
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* Refactor DocData into core and editor (DocTools) partsThakee Nathees2020-12-021-0/+1
* Documentation generation for GDScriptThakee Nathees2020-11-291-0/+7
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Add override keywords.Marcel Admiraal2020-07-101-32/+32
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-6/+12
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-17/+0
* Add ability to bind typed arrays to script APIJuan Linietsky2020-04-211-0/+2
* Replace NULL with nullptrlupoDharkael2020-04-021-2/+2
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-2/+2
* Refactor ScriptDebugger.Fabio Alessandrelli2020-03-081-6/+8
* Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez2020-02-261-1/+1
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-5/+5
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-1/+1
* Optmized data sent during RPC and RSet calls.Andrea Catania2020-02-121-0/+23
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Visualscript editor graph unification & refactoringSwarnim Arun2019-09-261-0/+3
* Tool Mode for VisualscriptSwarnim Arun2019-09-211-0/+3
* Made use of semicolons more consitent, fixed formattingJohnJLight2019-06-191-2/+2
* Merge pull request #28606 from bojidar-bg/25889-indexed-set-defaultsRémi Verschelde2019-05-281-1/+0
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| * Fix default values not being read correctly in VS, take twoBojidar Marinov2019-05-021-1/+0
* | Allow overriding how scripted objects are converted to stringsLeonard Meagher2019-05-031-0/+1
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* Fix default values not being read correctly in VisualScriptBojidar Marinov2019-03-041-1/+0
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Allow signal connecting even if script is invalid (only when compiled with to...Juan Linietsky2018-11-271-0/+1
* Fixed the problem with vector3 constructorthe 8th mage2018-10-111-0/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+2
* Added system for GDScript warningsGeorge Marques2018-08-101-1/+1
* Improve VisualScript UXK. S. Ernest (iFire) Lee2018-07-241-0/+1
* Add editor highlight for type-safe linesGeorge Marques2018-07-201-1/+1
* Refactor RPCMode enum and checksFabio Alessandrelli2018-05-291-2/+2
* Revert "RPCMode refactor, more sync modes"Max Hilbrunner2018-05-291-2/+2
* Merge pull request #19021 from Faless/rpc_sync_fixMax Hilbrunner2018-05-291-2/+2
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| * Refactor RPCMode enum and checksFabio Alessandrelli2018-05-261-2/+2
* | Merge pull request #18516 from PJB3005/18-04-30-visual-script-title-barsMax Hilbrunner2018-05-261-1/+1
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| * Move things into the title bars of Visual Script nodes.Pieter-Jan Briers2018-04-301-1/+1
* | Fix Coverity reports of uninitialized scalar variableRémi Verschelde2018-04-191-2/+0
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-3/+4
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Create API to add and remove VisualScript custom nodesGeorge Marques2017-11-151-0/+1
* Removes Script::get_node_type()Jerome670002017-10-251-2/+0
* Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialogIgnacio Etcheverry2017-10-241-0/+1
* Rename pos to position in user facing methods and variablesletheed2017-09-201-2/+2
* Fixes language overridden external editorsIgnacio Etcheverry2017-09-031-1/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Updated function argument namesWilson E. Alvarez2017-08-121-2/+2
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-2/+2