summaryrefslogtreecommitdiffstats
path: root/modules/visual_script/visual_script_builtin_funcs.h
Commit message (Expand)AuthorAgeFilesLines
* Remove VisualScript module for 4.0Rémi Verschelde2022-08-241-153/+0
* Implement cubic_interpolate() as MathFunc for refactoringSilc 'Tokage' Renew2022-02-121-0/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Expose `randfn` to global scopeYuri Roubinsky2021-11-171-1/+2
* reimplement ping-pongSilc 'Tokage' Renew2021-11-031-0/+1
* Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...Juan Linietsky2021-10-111-1/+0
* implement ping-pong loop in animationTokage2021-10-091-0/+1
* Add `print_verbose()` built-in function to print in verbose mode onlyHugo Locurcio2021-09-211-0/+1
* Remove cartesian2polar and polar2cartesiankobewi2021-08-311-2/+0
* Remove obsolete "dectime" methodAaron Franke2021-07-301-1/+0
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-1/+1
* Replace ColorN and from HTML with a string constructorAaron Franke2021-02-011-1/+0
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename Math::stepify to snappedMarcel Admiraal2020-12-281-1/+1
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+0
* Exposed randi_range to global funcs + renamed rand_range to randf_rangeYuri Roubinsky2020-11-061-2/+3
* Add override keywords.Marcel Admiraal2020-07-101-10/+10
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-1/+1
* Remove deprecated decimals builtinRémi Verschelde2020-02-121-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Implemented `ord` function in VisualScript64epicks2019-09-031-0/+1
* Added lerp_angles built-in functionChaosus2019-07-201-0/+1
* Add integer posmod and rename default arg namesAaron Franke2019-07-181-0/+1
* Made use of semicolons more consitent, fixed formattingJohnJLight2019-06-191-1/+2
* Added move_toward functions for float, Vector2 and Vector3Giacom2019-05-281-0/+1
* Added smoothstep built-in functionChaosus2019-04-071-0/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Move things into the title bars of Visual Script nodes.Pieter-Jan Briers2018-04-301-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Add cartesian to polar conversion functionspablotato2017-11-201-0/+2
* Merge pull request #12035 from Chaosus/wrapfuncRémi Verschelde2017-10-311-0/+2
|\
| * Added new wrap functionsChaosus2017-10-131-0/+2
* | Merge pull request #12097 from rcurtis/issue12065Rémi Verschelde2017-10-201-0/+1
|\ \
| * | Fixed issue that improperly initialized visual node properties to NilRCurtis2017-10-141-0/+1
| |/
* / VisualScript: add inverse_lerp & range_lerpPoommetee Ketson2017-10-131-0/+2
|/
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-13/+7
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+28
* Merge pull request #7093 from bojidar-bg/named-colorsRémi Verschelde2017-01-111-0/+1
|\
| * Add named colors to GDScript/Visual Script/core.Bojidar Marinov2016-12-171-0/+1
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
|/
* Add `String char(int ascii)` function to GDScript and Visual ScriptBojidar Marinov2016-10-031-0/+1
* Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399Juan Linietsky2016-09-061-0/+5
* VisualScript can now execute visual scripts, but there is no debugger or prof...Juan Linietsky2016-08-051-1/+2
* WIP visual scripting, not working yet but you can check out stuffJuan Linietsky2016-08-021-0/+109