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Redot Engine – Multi-platform 2D and 3D game engine
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visual_script
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visual_script_editor.cpp
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Author
Age
Files
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Merge pull request #8417 from neikeq/hello-there
Rémi Verschelde
2017-04-20
1
-13
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+1
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External editor improvements and fixes
Ignacio Etcheverry
2017-04-17
1
-13
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+1
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Convert indent on save
Paulb23
2017-04-18
1
-0
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+6
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Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
1
-3
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+3
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
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+1
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Make Create New Node dialog resizable and burninate old dialog
Ray Koopa
2017-03-18
1
-1
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+1
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A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-1332
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+1109
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Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-0
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+29
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Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-2
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+2
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Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-1
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+1
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Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-4
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+6
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rename Input.get_mouse_speed() to Input.get_last_mouse_speed()
Juan Linietsky
2017-01-13
1
-2
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+2
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some class renames
Juan Linietsky
2017-01-12
1
-6
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+6
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Type renames:
Juan Linietsky
2017-01-11
1
-13
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+13
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Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...
Juan Linietsky
2017-01-10
1
-2
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+2
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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...
Juan Linietsky
2017-01-08
1
-3
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+3
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Editor settings categories are now tidy and beautiful!
Juan Linietsky
2017-01-05
1
-8
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+8
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-66
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+66
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-Cleaned up find/replace bar for replace (made selection only default if sele...
Juan Linietsky
2016-09-11
1
-0
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+1
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Tweaked some icons, including xform one
Daniel J. Ramirez
2016-09-08
1
-1
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+1
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-Added diectly editable expressions on node to VSEditor, closes #6392
Juan Linietsky
2016-09-06
1
-4
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+37
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Added expression nodes to visual script, please test.
Juan Linietsky
2016-09-04
1
-0
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+4
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small fix
Juan Linietsky
2016-09-03
1
-0
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+1
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Connection hints when connecting to empty space.
Juan Linietsky
2016-09-03
1
-1
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+320
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made visual script switch more flexible
Juan Linietsky
2016-09-01
1
-11
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+31
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More improvements to visual script..
Juan Linietsky
2016-08-31
1
-16
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+28
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-Reworked constant nodes better
Juan Linietsky
2016-08-31
1
-0
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+1
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More visual script improvements
Juan Linietsky
2016-08-30
1
-0
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+47
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Fixed compilation
Daniel J. Ramirez
2016-08-29
1
-1
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+1
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Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-08-29
1
-2
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+38
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Colors for VS sockets and icons
Daniel J. Ramirez
2016-08-28
1
-2
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+38
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Several all around fixes to visual scripting (in the process of creating demos)
Juan Linietsky
2016-08-28
1
-6
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+99
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Merge pull request #6108 from djrm/vs_type_icons_2
Rémi Verschelde
2016-08-27
1
-2
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+2
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Icons for VScript types
Daniel J. Ramirez
2016-08-23
1
-2
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+2
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Even more work on visual script editor:
Juan Linietsky
2016-08-26
1
-43
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+167
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More visual script work
Juan Linietsky
2016-08-25
1
-1
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+204
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Proper function/property selection in visual script editing for property.
Juan Linietsky
2016-08-23
1
-1
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+12
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VisualScript: Adding TOOLS_ENABLED flag where needed (#6144)
vkbsb
2016-08-15
1
-0
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+2
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-Show proper node name in subcall
Juan Linietsky
2016-08-08
1
-0
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+7
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Added a simpler way to do sub-functions in both visual and gdscript with the ...
Juan Linietsky
2016-08-08
1
-0
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+1
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Likely with bugs and with some features are missing, as well as profiler supp...
Juan Linietsky
2016-08-06
1
-11
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+241
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VisualScript can now execute visual scripts, but there is no debugger or prof...
Juan Linietsky
2016-08-05
1
-3
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+32
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Concluded base visual scripting! can edit but not run though.
Juan Linietsky
2016-08-04
1
-1
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+35
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More work on visual scripting..
Juan Linietsky
2016-08-03
1
-3
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+116
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More progress on visual script editing
Juan Linietsky
2016-08-03
1
-5
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+257
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Fix translatable strings in VisualScript
Rémi Verschelde
2016-08-03
1
-6
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+6
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WIP visual scripting, not working yet but you can check out stuff
Juan Linietsky
2016-08-02
1
-0
/
+1956