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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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visual_script
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visual_script_editor.cpp
Commit message (
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Author
Age
Files
Lines
*
Rename LineEdit caret_* properties getters and setters to match property
Marcel Admiraal
2021-04-17
1
-4
/
+4
*
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
1
-2
/
+2
*
Fix crashes in *_input functions
Rafał Mikrut
2021-04-05
1
-0
/
+2
*
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
1
-1
/
+1
*
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
1
-1
/
+1
*
Removed hardcoded shortcuts from /scene and converted to input actions
Eric M
2021-02-18
1
-8
/
+4
*
Removed _change_notify
reduz
2021-02-10
1
-5
/
+4
*
Snap VisualScript comment to grid when resizing
Kanabenki
2021-02-06
1
-2
/
+9
*
Fix minimap capturing events and improve its theme
Yuri Sizov
2021-01-25
1
-0
/
+6
*
Auto-assign default value for variable in visual script on type changing
Yuri Roubinsky
2021-01-04
1
-0
/
+13
*
Merge pull request #39649 from swarnimarun/master-visualscript-refactor
Rémi Verschelde
2021-01-04
1
-1132
/
+651
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*
Refactoring Visual Script
Swarnim Arun
2021-01-01
1
-1132
/
+651
*
|
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
|
/
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-7
/
+7
*
Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-7
/
+7
*
Fix broken members panel in visual script editor
Yuri Roubinsky
2020-12-18
1
-1
/
+1
*
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-14
1
-5
/
+5
*
Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
Rémi Verschelde
2020-11-28
1
-1
/
+1
|
\
|
*
Implement new shortcuts system.
Eric M
2020-11-23
1
-1
/
+1
*
|
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
1
-0
/
+1
|
/
*
Variant: Rename Type::_RID to Type::RID
Rémi Verschelde
2020-11-09
1
-2
/
+2
*
Refactored variant constructor logic
reduz
2020-11-09
1
-4
/
+7
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-3
/
+3
*
Removed underscore from GraphEdit begin/end_node_move signals
Yuri Roubinsky
2020-10-20
1
-2
/
+2
*
Refactor MethodBind to use variadic templates
reduz
2020-10-18
1
-1
/
+1
*
Merge pull request #41861 from Razoric480/fix-vscript-value-by-type
Rémi Verschelde
2020-09-18
1
-2
/
+14
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\
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*
Add a VScript func to sanitize variant values
Francois Belair
2020-09-18
1
-2
/
+14
*
|
Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
Paulb23
2020-09-10
1
-2
/
+4
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/
*
Make unsaved scripts in the script editor more user-friendly
Andrii Doroshenko (Xrayez)
2020-07-26
1
-1
/
+8
*
Optimized ScriptEditor initialization when many scripts are loaded
PouleyKetchoupp
2020-07-17
1
-0
/
+5
*
Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
Paulb23
2020-07-11
1
-2
/
+2
*
Expose Syntax highlighter for editor plugins
Paulb23
2020-07-11
1
-0
/
+2
*
Convert syntax highlighters into a resource
Paulb23
2020-07-11
1
-2
/
+2
*
Fix crashing of VisualScript due to...
Swarnim Arun
2020-05-25
1
-0
/
+6
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-107
/
+201
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-200
/
+0
*
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
1
-72
/
+200
*
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-14
/
+14
*
Merge pull request #37542 from swarnimarun/patch_vs_02
Rémi Verschelde
2020-04-12
1
-0
/
+5
|
\
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*
Update vsnodes on editing vs variables
Swarnim Arun
2020-04-03
1
-0
/
+5
*
|
Merge pull request #37530 from swarnimarun/patch_vs_01
Rémi Verschelde
2020-04-10
1
-0
/
+16
|
\
\
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*
|
VisualScript styling for new Variant Types
Swarnim Arun
2020-04-03
1
-0
/
+16
|
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/
*
/
Remove Node.get_position_in_parent()
Tomasz Chabora
2020-04-06
1
-1
/
+1
|
/
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-11
/
+11
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-83
/
+83
*
Working multiple window support, including editor
Juan Linietsky
2020-03-26
1
-6
/
+3
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-14
/
+14
*
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
1
-1
/
+1
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