summaryrefslogtreecommitdiffstats
path: root/modules/visual_script/visual_script_expression.h
Commit message (Expand)AuthorAgeFilesLines
* Remove VisualScript module for 4.0Rémi Verschelde2022-08-241-284/+0
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-3/+3
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-1/+1
* Improve resource load cachereduz2021-02-111-0/+2
* Initialize class/struct variables with default values in modules/Rafał Mikrut2021-02-081-24/+21
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Add override keywords.Marcel Admiraal2020-07-101-11/+11
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-1/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-9/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Made use of semicolons more consitent, fixed formattingJohnJLight2019-06-191-1/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-62/+45
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+28
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399Juan Linietsky2016-09-061-0/+11
* Added expression nodes to visual script, please test.Juan Linietsky2016-09-041-0/+269