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Redot Engine – Multi-platform 2D and 3D game engine
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modules
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visual_script
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visual_script_func_nodes.cpp
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Author
Age
Files
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*
Renamed the bind_native functions to bind_vararg, should make it show the doc...
Juan Linietsky
2016-09-07
1
-0
/
+8
*
Connection hints when connecting to empty space.
Juan Linietsky
2016-09-03
1
-0
/
+23
*
Made basic call nodes unsequenced, since they are like gdscript and most retu...
Juan Linietsky
2016-09-03
1
-2
/
+2
*
More improvements to visual script..
Juan Linietsky
2016-08-31
1
-0
/
+25
*
More visual script improvements
Juan Linietsky
2016-08-30
1
-39
/
+41
*
Several all around fixes to visual scripting (in the process of creating demos)
Juan Linietsky
2016-08-28
1
-102
/
+159
*
More visual script work
Juan Linietsky
2016-08-25
1
-180
/
+626
*
Proper function/property selection in visual script editing for property.
Juan Linietsky
2016-08-23
1
-603
/
+59
*
Brand new networked multiplayer
Juan Linietsky
2016-08-19
1
-3
/
+3
*
-Added yield nodes to visual script
Juan Linietsky
2016-08-07
1
-31
/
+147
*
VisualScript can now execute visual scripts, but there is no debugger or prof...
Juan Linietsky
2016-08-05
1
-17
/
+514
*
More work on visual scripting..
Juan Linietsky
2016-08-03
1
-28
/
+79
*
More progress on visual script editing
Juan Linietsky
2016-08-03
1
-75
/
+338
*
WIP visual scripting, not working yet but you can check out stuff
Juan Linietsky
2016-08-02
1
-0
/
+1584