index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
modules
/
visual_script
/
visual_script_nodes.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Remove VisualScript module for 4.0
Rémi Verschelde
2022-08-24
1
-4072
/
+0
*
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-37
/
+37
*
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-26
1
-5
/
+5
*
Implement Vector4, Vector4i, Projection
reduz
2022-07-23
1
-0
/
+3
*
i18n: Misc fixes translation strings
Rémi Verschelde
2022-06-08
1
-4
/
+4
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
/
+1
*
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-38
/
+34
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-52
/
+52
*
Use `RTR()` for VisualScriptNode captions and texts
Haoyu Qiu
2022-03-11
1
-26
/
+26
*
Remove VARIANT_ARG* macros
reduz
2022-03-09
1
-1
/
+1
*
Fix VisualScript crash when using Set Index node
Haoyu Qiu
2022-02-16
1
-4
/
+1
*
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-08
1
-5
/
+5
*
i18n: Make VisualScript node caption & text translatable
Haoyu Qiu
2022-01-11
1
-26
/
+26
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-8
/
+8
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-3
/
+3
*
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-3
/
+3
*
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-07
1
-5
/
+5
*
[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
Fabio Alessandrelli
2021-08-30
1
-1
/
+1
*
Fix misspelled "overriden"
Haoyu Qiu
2021-08-26
1
-1
/
+1
*
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
1
-70
/
+94
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-10
/
+10
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-28
/
+26
*
Merge pull request #48972 from DavidCambre/Expose_VisualScriptCustomNode_Type...
Rémi Verschelde
2021-07-21
1
-0
/
+32
|
\
|
*
expose type hints for VisualScriptCustomNode
David Cambré
2021-07-21
1
-0
/
+32
*
|
Use the standard C `INFINITY` and `NAN` constants directly
Hugo Locurcio
2021-07-21
1
-2
/
+2
*
|
Merge pull request #50566 from reduz/optimize-stringname-usage
Rémi Verschelde
2021-07-19
1
-1
/
+1
|
\
\
|
*
|
Optimize StringName usage
reduz
2021-07-18
1
-1
/
+1
*
|
|
Prevents some warnings from appearing in visual scripts
Yuri Roubinsky
2021-07-18
1
-1
/
+4
|
/
/
*
|
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
1
-2
/
+2
*
|
Fixes Visual script nodes operator mismatch issue #49943
Dipal M Zambare
2021-06-29
1
-36
/
+68
*
|
Fix logic operators mislabeled #49412
Martin
2021-06-23
1
-33
/
+63
*
|
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-30
/
+30
*
|
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-1
/
+1
*
|
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
1
-1
/
+1
|
/
*
Improve resource load cache
reduz
2021-02-11
1
-0
/
+15
*
Removed _change_notify
reduz
2021-02-10
1
-23
/
+23
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Refactored variant constructor logic
reduz
2020-11-09
1
-3
/
+3
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-7
/
+7
*
Refactored Variant Operators.
reduz
2020-11-06
1
-3
/
+0
*
added temp variable because *p_inputs[2] is the same as *p_outputs[0]
Jacob Edie
2020-10-06
1
-1
/
+3
*
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-26
/
+26
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-70
/
+134
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+67
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-422
/
+0
*
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-5
/
+5
*
Deconstruct VSNodes for new Variant types
Swarnim Arun
2020-04-02
1
-0
/
+3
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-4
/
+4
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-5
/
+5
[next]