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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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visual_script
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visual_script_nodes.cpp
Commit message (
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Author
Age
Files
Lines
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-10
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+10
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-28
/
+26
*
Merge pull request #48972 from DavidCambre/Expose_VisualScriptCustomNode_Type...
Rémi Verschelde
2021-07-21
1
-0
/
+32
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*
expose type hints for VisualScriptCustomNode
David Cambré
2021-07-21
1
-0
/
+32
*
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Use the standard C `INFINITY` and `NAN` constants directly
Hugo Locurcio
2021-07-21
1
-2
/
+2
*
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Merge pull request #50566 from reduz/optimize-stringname-usage
Rémi Verschelde
2021-07-19
1
-1
/
+1
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\
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*
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Optimize StringName usage
reduz
2021-07-18
1
-1
/
+1
*
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Prevents some warnings from appearing in visual scripts
Yuri Roubinsky
2021-07-18
1
-1
/
+4
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/
/
*
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Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
1
-2
/
+2
*
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Fixes Visual script nodes operator mismatch issue #49943
Dipal M Zambare
2021-06-29
1
-36
/
+68
*
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Fix logic operators mislabeled #49412
Martin
2021-06-23
1
-33
/
+63
*
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Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-30
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+30
*
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Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-1
/
+1
*
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Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
1
-1
/
+1
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/
*
Improve resource load cache
reduz
2021-02-11
1
-0
/
+15
*
Removed _change_notify
reduz
2021-02-10
1
-23
/
+23
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Refactored variant constructor logic
reduz
2020-11-09
1
-3
/
+3
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-7
/
+7
*
Refactored Variant Operators.
reduz
2020-11-06
1
-3
/
+0
*
added temp variable because *p_inputs[2] is the same as *p_outputs[0]
Jacob Edie
2020-10-06
1
-1
/
+3
*
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-26
/
+26
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-70
/
+134
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+67
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-422
/
+0
*
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-5
/
+5
*
Deconstruct VSNodes for new Variant types
Swarnim Arun
2020-04-02
1
-0
/
+3
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-4
/
+4
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-5
/
+5
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-3
/
+1
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-1
/
+1
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-49
/
+49
*
Fix VisualScriptClassConstant to be updated properly
Yuri Roubinsky
2020-02-10
1
-2
/
+21
*
Fix GlobalConstant/BasicTypeConstant return type in visual scripts
Yuri Roubinsky
2020-01-30
1
-4
/
+24
*
Fix ClassDB API portability with some android and editor classes
Ignacio Etcheverry
2020-01-19
1
-5
/
+11
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Removed unused variables, add some constants numbers
Rafał Mikrut
2019-12-10
1
-1
/
+1
*
Use the Unicode "multiply" sign for the "A x B" visual script node
Hugo Locurcio
2019-11-15
1
-1
/
+1
*
Deconstruct node for Visualscript
Swarnim Arun
2019-09-29
1
-1
/
+18
*
doc: Sync classref with current source
Rémi Verschelde
2019-09-27
1
-9
/
+9
*
Visualscript editor graph unification & refactoring
Swarnim Arun
2019-09-26
1
-0
/
+436
*
Plugin support for visual shaders
Yuri Roubinski
2019-08-14
1
-1
/
+1
*
Changed some code showed in LGTM and Coverage
qarmin
2019-07-20
1
-2
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make visualscript search better.
K. S. Ernest (iFire) Lee
2018-10-11
1
-7
/
+7
*
Remove redundant "== false" code
Aaron Franke
2018-10-06
1
-2
/
+2
*
Clearly deprecate sync too in favor of remotesync.
Fabio Alessandrelli
2018-09-15
1
-1
/
+1
*
Rename slave keyword to puppet
Fabio Alessandrelli
2018-09-15
1
-1
/
+1
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