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path: root/modules/visual_script/visual_script_nodes.cpp
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* Use const references where possible for List range iteratorsRémi Verschelde2021-07-251-10/+10
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-28/+26
* Merge pull request #48972 from DavidCambre/Expose_VisualScriptCustomNode_Type...Rémi Verschelde2021-07-211-0/+32
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| * expose type hints for VisualScriptCustomNodeDavid Cambré2021-07-211-0/+32
* | Use the standard C `INFINITY` and `NAN` constants directlyHugo Locurcio2021-07-211-2/+2
* | Merge pull request #50566 from reduz/optimize-stringname-usageRémi Verschelde2021-07-191-1/+1
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| * | Optimize StringName usagereduz2021-07-181-1/+1
* | | Prevents some warnings from appearing in visual scriptsYuri Roubinsky2021-07-181-1/+4
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* | Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke2021-07-011-2/+2
* | Fixes Visual script nodes operator mismatch issue #49943Dipal M Zambare2021-06-291-36/+68
* | Fix logic operators mislabeled #49412Martin2021-06-231-33/+63
* | Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-30/+30
* | Rename Quat to QuaternionMarcel Admiraal2021-06-041-1/+1
* | Rename Variant TRANSFORM to TRANSFORM3DAaron Franke2021-06-031-1/+1
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* Improve resource load cachereduz2021-02-111-0/+15
* Removed _change_notifyreduz2021-02-101-23/+23
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Refactored variant constructor logicreduz2020-11-091-3/+3
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-7/+7
* Refactored Variant Operators.reduz2020-11-061-3/+0
* added temp variable because *p_inputs[2] is the same as *p_outputs[0]Jacob Edie2020-10-061-1/+3
* [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg2020-09-031-26/+26
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-70/+134
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+67
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-422/+0
* Rename InputFilter back to InputRémi Verschelde2020-04-281-5/+5
* Deconstruct VSNodes for new Variant typesSwarnim Arun2020-04-021-0/+3
* Replace NULL with nullptrlupoDharkael2020-04-021-4/+4
* Refactored input, goes all via windows now.Juan Linietsky2020-03-261-5/+5
* Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky2020-03-261-1/+1
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-1/+1
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-3/+1
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-1/+1
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-49/+49
* Fix VisualScriptClassConstant to be updated properlyYuri Roubinsky2020-02-101-2/+21
* Fix GlobalConstant/BasicTypeConstant return type in visual scriptsYuri Roubinsky2020-01-301-4/+24
* Fix ClassDB API portability with some android and editor classesIgnacio Etcheverry2020-01-191-5/+11
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Removed unused variables, add some constants numbersRafał Mikrut2019-12-101-1/+1
* Use the Unicode "multiply" sign for the "A x B" visual script nodeHugo Locurcio2019-11-151-1/+1
* Deconstruct node for VisualscriptSwarnim Arun2019-09-291-1/+18
* doc: Sync classref with current sourceRémi Verschelde2019-09-271-9/+9
* Visualscript editor graph unification & refactoringSwarnim Arun2019-09-261-0/+436
* Plugin support for visual shadersYuri Roubinski2019-08-141-1/+1
* Changed some code showed in LGTM and Coverageqarmin2019-07-201-2/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make visualscript search better.K. S. Ernest (iFire) Lee2018-10-111-7/+7
* Remove redundant "== false" codeAaron Franke2018-10-061-2/+2
* Clearly deprecate sync too in favor of remotesync.Fabio Alessandrelli2018-09-151-1/+1
* Rename slave keyword to puppetFabio Alessandrelli2018-09-151-1/+1