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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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visual_script
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visual_script_nodes.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix typos with codespell
luz.paz
2018-02-21
1
-3
/
+3
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-3
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Fixed typo: substract to subtract
Indah Sylvia
2017-12-05
1
-4
/
+4
*
Fix constant node value edit
Marcin Zawiejski
2017-11-25
1
-2
/
+2
*
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-14
1
-5
/
+6
*
Add support for the TAU constant. Fixes #12094.
Goutte
2017-11-12
1
-3
/
+3
*
Gave a tooltip to the "In" logic node
Cédric Fuchs
2017-10-14
1
-0
/
+1
*
Add NIL_IS_VARIANT usage to few definitions
Ruslan Mustakov
2017-10-05
1
-1
/
+1
*
Merge pull request #11653 from bojidar-bg/doc-vscript-1
Nathan Lovato
2017-10-03
1
-3
/
+3
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*
Document some of the VisualScript classes.
Bojidar Marinov
2017-10-03
1
-3
/
+3
*
|
Move Variant::evaluate() switch to computed goto
Hein-Pieter van Braam
2017-09-17
1
-1
/
+1
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/
*
Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
Thomas Herzog
2017-09-15
1
-0
/
+15
|
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*
Fix enums bindings
Maxim Sheronov
2017-09-13
1
-0
/
+15
*
|
Fix 2 typos
Jeroen
2017-09-14
1
-1
/
+1
|
/
*
Many fixes to visual script, changed virtuals override for a proper selector.
Juan Linietsky
2017-09-12
1
-10
/
+10
*
DocData and type hints fixes
Ignacio Etcheverry
2017-08-29
1
-2
/
+7
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Added/Fixed null pointer checks
Wilson E. Alvarez
2017-08-26
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-10
/
+4
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-3
/
+3
*
Updated function argument names
Wilson E. Alvarez
2017-08-12
1
-0
/
+1
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-3
/
+3
*
Adds missing type information to virtual method binds
Ignacio Etcheverry
2017-08-10
1
-1
/
+1
*
Ability to set a function as sequenced, so when called you can choose not to ...
Juan Linietsky
2017-08-08
1
-12
/
+37
*
few bugs fixed thanks to explicit bool constructor and clang.
Juan Linietsky
2017-08-05
1
-1
/
+1
*
Merge pull request #9764 from Noshyaar/pr-fix2
Rémi Verschelde
2017-07-24
1
-2
/
+2
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*
Add object type hint for docs
Poommetee Ketson
2017-07-23
1
-3
/
+3
*
|
Update a VS custom node when its script changes
George Marques
2017-07-21
1
-0
/
+7
*
|
Fix issues with custom nodes in visual script
George Marques
2017-07-21
1
-3
/
+4
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/
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-7
/
+7
*
[#7212] Fixed missing 'Variant' return values in documentation.
ducdetronquito
2017-07-11
1
-1
/
+1
*
-Many fixes to VisualScript, fixed property names, etc.
Juan Linietsky
2017-06-30
1
-44
/
+151
*
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
Juan Linietsky
2017-06-26
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-36
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-1219
/
+923
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-0
/
+29
*
Inf and NaN support added to GDScript.
Saracen
2017-02-28
1
-1
/
+5
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-60
/
+60
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-30
/
+30
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-2
/
+2
*
Both Array and Dictionary are always in shared mode (removed copy on write).
Juan Linietsky
2017-01-11
1
-3
/
+3
*
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-08
1
-1
/
+1
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-6
/
+6
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-71
/
+71
*
Add "Positive" operator to VisualScript
George Marques
2016-11-11
1
-1
/
+6
*
Added expression nodes to visual script, please test.
Juan Linietsky
2016-09-04
1
-1
/
+1
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