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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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webm
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register_types.cpp
Commit message (
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Author
Age
Files
Lines
*
Implement the ability to disable classes
reduz
2021-07-13
1
-1
/
+1
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Consistency in resource format saver/loader de-registration
Rémi Verschelde
2019-01-10
1
-4
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-12-15
1
-4
/
+6
*
Fix loading and exporting of Theora and WebM video streams
Rémi Verschelde
2018-07-03
1
-6
/
+10
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Fix video playback
Matt Hughes
2017-10-14
1
-7
/
+6
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Add WebM module
Błażej Szczygieł
2016-10-23
1
-0
/
+45