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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
Lines
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
Implement lossless WebP encoding
Morris Tabor
2021-06-11
1
-4
/
+71
*
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-25
1
-1
/
+1
*
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-17
1
-1
/
+1
*
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
4
-8
/
+8
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-12-18
1
-2
/
+14
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-2
/
+3
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
3
-10
/
+0
*
Enforce use of bool literals instead of integers
Rémi Verschelde
2020-05-14
1
-1
/
+1
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
2
-6
/
+6
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
2
-3
/
+4
*
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-23
1
-0
/
+5
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-26
/
+23
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
4
-8
/
+8
*
Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'
Rémi Verschelde
2019-08-17
1
-5
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-3
/
+0
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'
Robin Hübner
2019-08-12
1
-2
/
+1
*
Added release function to PoolVector::Access.
Ibrahn Sahir
2019-07-06
1
-5
/
+3
*
SCons: Always use env.Prepend for CPPPATH
Rémi Verschelde
2019-04-30
1
-1
/
+1
*
libwebp: Sync with upstream 1.0.2
Rémi Verschelde
2019-03-04
1
-3
/
+4
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
4
-8
/
+8
*
Update libwebp to 1.0.1
volzhs
2018-12-10
1
-2
/
+0
*
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-28
1
-1
/
+4
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
2
-4
/
+4
*
Add webp buffer loader for Image
geequlim
2018-07-17
1
-29
/
+38
*
SCons: Pass env to modules can_build method
Rémi Verschelde
2018-05-30
1
-1
/
+1
*
Update libwebp to 1.0.0
volzhs
2018-05-16
1
-0
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
4
-0
/
+4
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
4
-8
/
+8
*
Update libwebp to 0.6.1
volzhs
2017-12-12
1
-5
/
+6
*
doc: Make all module docs self-contained
Rémi Verschelde
2017-11-15
1
-2
/
+0
*
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-09-25
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
4
-4
/
+4
*
Added support for SVG
Daniel J. Ramirez
2017-08-20
2
-2
/
+2
*
Several fixes related to PBR and Environment
Juan Linietsky
2017-05-30
2
-2
/
+2
*
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
2
-18
/
+19
*
Fix property warnings and hide some debug prints
Rémi Verschelde
2017-04-23
1
-3
/
+7
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
4
-0
/
+4
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
3
-65
/
+50
*
Update libwebp to 0.6.0
volzhs
2017-02-17
1
-89
/
+99
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-21
/
+21
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-5
/
+5
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
4
-4
/
+4
*
scons: Reorder options for clarity
Rémi Verschelde
2016-11-03
1
-1
/
+1
*
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
1
-0
/
+1
*
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
1
-2
/
+2
*
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-11-01
2
-110
/
+110
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