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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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websocket
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doc_classes
/
WebSocketClient.xml
Commit message (
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Author
Age
Files
Lines
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
*
Multiplayer networking renames/simplification
Max Hilbrunner
2021-09-08
1
-2
/
+2
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-28
/
+14
*
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-12
1
-1
/
+1
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-2
/
+2
*
Document secure wss:// caveats for WebSocketClient
Hugo Locurcio
2021-04-07
1
-0
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2020-02-18
1
-2
/
+2
*
Update docs to version 4.0
clayjohn
2020-01-31
1
-1
/
+1
*
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
1
-1
/
+1
*
Update documentation to reflect HTML5 limitations.
Fabio Alessandrelli
2020-01-14
1
-1
/
+3
*
Document all this new improvements.
Fabio Alessandrelli
2019-10-09
1
-0
/
+20
*
WebSocket module now uses wslay library.
Fabio Alessandrelli
2019-07-04
1
-1
/
+1
*
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-27
1
-8
/
+10
*
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-19
1
-2
/
+0
*
doc: Bump version to 3.2
Rémi Verschelde
2019-04-01
1
-1
/
+1
*
Update docs and errors for WebSocket module
Fabio Alessandrelli
2019-01-28
1
-1
/
+2
*
doc: Add missing commas after "If true/false"
Rémi Verschelde
2018-12-20
1
-1
/
+1
*
Update WebSocket documentation
Fabio Alessandrelli
2018-09-24
1
-2
/
+17
*
Misc. typos
luz.paz
2018-09-12
1
-1
/
+1
*
Document websocket module, further document enet
Fabio Alessandrelli
2018-05-08
1
-0
/
+70