Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove libwebsocket. No longer used, yay! | Fabio Alessandrelli | 2019-07-04 | 1 | -73/+0 |
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* | Allow setting websocket buffers sizes internally. | Fabio Alessandrelli | 2019-06-15 | 1 | -0/+1 |
| | | | | Needed by LSP. | ||||
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| | | | | Happy new year to the wonderful Godot community! | ||||
* | Fix missing/malformed license headers | Rémi Verschelde | 2019-01-01 | 1 | -0/+1 |
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* | Convert WebSocket module to use PacketBuffer class | Fabio Alessandrelli | 2018-11-12 | 1 | -0/+5 |
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* | Implement WebSocket close notify. | Fabio Alessandrelli | 2018-09-24 | 1 | -1/+1 |
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* | Implement get_peer_[address|port] in ENet/WSServer | Fabio Alessandrelli | 2018-04-12 | 1 | -0/+3 |
| | | | | | | | Also implement get_connected_host and get_connected_port in WebSocketPeer (not supported in HTML5 due to browser limitation). Add shorthand disconnect_peer(id) for get_peer(id)->close() like in ENet to WebSocketServer. | ||||
* | s/2017/2018/g for gles2, websocket, linux appdata | Poommetee Ketson | 2018-03-21 | 1 | -2/+2 |
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* | Relicense module to the wondeful Godot community! | Fabio Alessandrelli | 2018-02-06 | 1 | -3/+4 |
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* | Add websocket module. | Fabio Alessandrelli | 2018-02-06 | 1 | -0/+62 |
Webassembly is client-only for obvious reasons. Other platforms support both client and server using libwebsockets. |