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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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websocket
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websocket_multiplayer_peer.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Replace error checks against `size` with `is_empty`
A Thousand Ships
2024-02-09
1
-2
/
+2
*
Fix WebSocketMultiplayerPeer server crash
Vsono
2023-02-23
1
-0
/
+1
*
Remove some unused signals
Rémi Verschelde
2023-01-31
1
-1
/
+0
*
[NET] Refactor TLS configuration.
Fabio Alessandrelli
2023-01-28
1
-16
/
+11
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
[MP] Remove connection state signals from MultiplayerPeer.
Fabio Alessandrelli
2022-11-02
1
-4
/
+1
*
[MP] Add MultiplayerPeer disconnect_peer, close.
Fabio Alessandrelli
2022-10-28
1
-4
/
+8
*
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
Fabio Alessandrelli
2022-10-27
1
-185
/
+69
*
[WebSocket] Fix potential double free after multiplayer clear.
Fabio Alessandrelli
2022-10-13
1
-0
/
+1
*
[WebSocket] Refactor websocket module.
Fabio Alessandrelli
2022-10-11
1
-51
/
+374
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-10
/
+10
*
[Net] MultiplayerPeer cleanup, defaults.
Fabio Alessandrelli
2021-09-24
1
-25
/
+0
*
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-07
1
-3
/
+3
*
[Net] Implement RPC channels in MultiplayerAPI.
Fabio Alessandrelli
2021-07-30
1
-0
/
+8
*
[Net] Add generate_unique_id to MultiplayerPeer.
Fabio Alessandrelli
2021-07-29
1
-20
/
+0
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-3
/
+3
*
Optimize StringName usage
reduz
2021-07-18
1
-4
/
+4
*
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-12
1
-2
/
+2
*
Add WebSocketMultiplayerPeer _incoming_packets check bound
MaxStgs
2021-04-30
1
-0
/
+2
*
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
1
-9
/
+9
*
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
1
-3
/
+3
*
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-08
1
-9
/
+0
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-7
/
+14
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-28
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-5
/
+5
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-4
/
+4
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-8
/
+8
*
Fix MultiplayerAPI crash when peer impl misbehave.
Fabio Alessandrelli
2020-01-21
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Merge pull request #31483 from Faless/ws/fix_double_relay
Rémi Verschelde
2019-08-20
1
-8
/
+2
|
\
|
*
Fix WebSocketServer relaying message 2 times.
Fabio Alessandrelli
2019-08-19
1
-8
/
+2
*
|
WebSocketServer now sanitize destination peers.
Fabio Alessandrelli
2019-08-19
1
-1
/
+4
|
/
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'
Robin Hübner
2019-08-12
1
-10
/
+5
*
Fixes minor issues found by static analyzer
qarmin
2019-07-07
1
-1
/
+1
*
Expose WebSocket set_buffers and document it.
Fabio Alessandrelli
2019-06-15
1
-0
/
+1
*
Fix -Wsign-compare warnings.
marxin
2019-02-27
1
-3
/
+3
*
Modules: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-0
/
+361