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Redot Engine – Multi-platform 2D and 3D game engine
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websocket
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websocket_peer.cpp
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Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
-0
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+14
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[WebSocket] Add optional heartbeat via "ping" control frames.
Fabio Alessandrelli
2024-11-07
1
-0
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+14
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Allow ClassDB to create a Object without postinitialization for GDExtension.
Daylily-Zeleen
2024-08-20
1
-1
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+1
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[NET] Refactor TLS configuration.
Fabio Alessandrelli
2023-01-28
1
-1
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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[WebSocket] Refactor websocket module.
Fabio Alessandrelli
2022-10-11
1
-4
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+103
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Websocket peer outbound buffer fixes. Expose outbound buffered amount.
Jordan Schidlowsky
2021-07-31
1
-0
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+1
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Disable Nagle's algorithm for WebSocket TCP.
Fabio Alessandrelli
2020-01-28
1
-0
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+1
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
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+2
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
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+2
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Fix missing/malformed license headers
Rémi Verschelde
2019-01-01
1
-0
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+1
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Implement WebSocket close notify.
Fabio Alessandrelli
2018-09-24
1
-1
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+1
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Implement get_peer_[address|port] in ENet/WSServer
Fabio Alessandrelli
2018-04-12
1
-0
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+2
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s/2017/2018/g for gles2, websocket, linux appdata
Poommetee Ketson
2018-03-21
1
-2
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+2
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Relicense module to the wondeful Godot community!
Fabio Alessandrelli
2018-02-06
1
-3
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+4
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Add websocket module.
Fabio Alessandrelli
2018-02-06
1
-0
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+48