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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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websocket
/
wsl_server.cpp
Commit message (
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Author
Age
Files
Lines
*
[WebSocket] Refactor websocket module.
Fabio Alessandrelli
2022-10-11
1
-329
/
+0
*
[Net] Rename "ssl" references to "tls" in methods and members.
Fabio Alessandrelli
2022-09-08
1
-13
/
+13
*
[Net] Rename StreamPeerSSL to StreamPeerTLS.
Fabio Alessandrelli
2022-09-07
1
-6
/
+6
*
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-29
1
-2
/
+2
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
/
+1
*
Added set_extra_headers() to WebSocketServer
Oğuzhan Eroğlu
2022-04-12
1
-2
/
+9
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-2
/
+2
*
Rename or refactor macros to avoid leading underscores
Omar Polo
2022-01-20
1
-8
/
+8
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-3
/
+3
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-6
/
+6
*
[Net] Add generate_unique_id to MultiplayerPeer.
Fabio Alessandrelli
2021-07-29
1
-1
/
+1
*
Use Ref<T> references as iterators where relevant
Rémi Verschelde
2021-07-26
1
-2
/
+2
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-6
/
+6
*
Expose the resource name the client used to the websocket server
Meriipu
2021-07-17
1
-5
/
+7
*
Improve error reporting in WebSocketServer
Hugo Locurcio
2021-07-05
1
-2
/
+11
*
[Net] Add WebSocketServer handshake_timeout property.
Fabio Alessandrelli
2021-06-28
1
-3
/
+3
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-05-06
1
-2
/
+2
*
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-08
1
-13
/
+0
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-16
/
+29
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Remove WebSocket defaults from project settings.
Fabio Alessandrelli
2020-05-12
1
-4
/
+4
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
/
+1
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-6
/
+6
*
Disable Nagle's algorithm for WebSocket TCP.
Fabio Alessandrelli
2020-01-28
1
-0
/
+1
*
Lower WebSocket latency, fixes.
Fabio Alessandrelli
2020-01-24
1
-3
/
+1
*
Prevent GDScript language server from listening to external hosts by default
Houkime
2020-01-15
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Trim protocol field from spaces in WS classes.
Fabio Alessandrelli
2019-10-16
1
-3
/
+9
*
Custom headers support in WebSocketClient.
Fabio Alessandrelli
2019-10-09
1
-4
/
+5
*
Implement WebSocketServer SSL support.
Fabio Alessandrelli
2019-10-09
1
-1
/
+20
*
Re-implement WebSocket get host/port.
Fabio Alessandrelli
2019-10-09
1
-1
/
+3
*
Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'
Rémi Verschelde
2019-08-17
1
-13
/
+12
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'
Robin Hübner
2019-08-12
1
-23
/
+7
*
(Re-)Implement subprotocols in websocket server.
Fabio Alessandrelli
2019-07-08
1
-6
/
+27
*
Optimize header reads (avoid extra allocs)
Fabio Alessandrelli
2019-07-04
1
-17
/
+26
*
WebSocket module now uses wslay library.
Fabio Alessandrelli
2019-07-04
1
-0
/
+272