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* Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-13/+13
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| * Set clang-format `RemoveSemicolon` rule to `true`Adam Scott2024-10-251-13/+13
* | Fix copyright headers referring to GodotSpartan3222024-10-278-16/+16
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-119-0/+18
* | Rebrand Godot to RedotRandolph W. Aarseth II2024-10-111-6/+6
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* Docs: remove duplicate wordsMax Hilbrunner2024-09-301-1/+1
* SCons: Add unobtrusive type hints in SCons filesThaddeus Crews2024-09-251-0/+1
* Expose a function to create textures from a native handle in the compatibilit...David Snopek2024-09-191-2/+2
* Fix support for environment blend modes on `WebXRInterface`David Snopek2024-06-265-3/+59
* Improve WebXR API docs related to hand tracking supportDavid Snopek2024-06-261-6/+11
* Merge pull request #93614 from Malcolmnixon/webxr-hand-tracking-palm-rotationRémi Verschelde2024-06-261-6/+14
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| * This PR modifies how the WebXR palm joint transform is calculated so it also ...Malcolm Nixon2024-06-251-6/+14
* | [WebXR] Fix closure compiler mangling `XRSession.enabledFeatures`David Snopek2024-06-252-1/+7
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* Upgrade to eslint 9patwork2024-05-221-5/+6
* Use Core/Scene stringnames consistentlykobewi2024-05-131-1/+2
* Remove the Hand enum from XRHandTracker to fix name-collision with the hand p...Malcolm Nixon2024-04-251-1/+1
* Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to d...Malcolm Nixon2024-04-186-12/+63
* Fix lint errors in WebXR moduleDavid Snopek2024-02-231-2/+2
* WebXR: Add support for hand trackingDavid Snopek2024-02-238-26/+182
* Add screen-related attributes to mouse input eventsMarkus Sauermann2024-02-051-0/+1
* Add MSAA support for WebXRDavid Snopek2023-12-111-26/+12
* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
* Style: Harmonize header includes in modulesRémi Verschelde2023-06-153-4/+6
* Validate code tags in documentation for potential paramsYuri Sizov2023-04-261-6/+6
* Merge pull request #72938 from dsnopek/webxr-frame-rateRémi Verschelde2023-04-118-0/+129
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| * [WebXR] Add support for getting and setting display refresh rateDavid Snopek2023-02-108-0/+129
* | Add a get_system_info method to XRInterfaceBastiaan Olij2023-03-152-0/+11
* | Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
* | Fix byte packing (and buffer overrun) in godot_webxr_get_bounds_geometry()David Snopek2023-02-101-4/+3
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* Update WebXR tutorial link to point at the Godot 4 versionDavid Snopek2023-01-251-1/+1
* Correctly apply world_scale in WebXRDavid Snopek2023-01-231-9/+3
* Class reference: snake_case .gd filenames, _on_*Doug Thompson2023-01-151-2/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-058-232/+233
* Get WebXR fully working in Godot 4!David Snopek2022-12-018-408/+1560
* Fix WebXR after changing Emscripten configuration noExitRuntime to falseDavid Snopek2022-11-101-1/+3
* Style: Misc docs and comment style and language fixesRémi Verschelde2022-11-021-1/+1
* Fixed signal connection examples to use new callable syntax in the docsAnutrix2022-10-301-5/+5
* Add multiview to the opengl3 driverDavid Snopek2022-10-213-18/+28
* Rename Projection `matrix` to `columns`Aaron Franke2022-10-041-3/+3
* Get WebXR minimally working again in Godot 4David Snopek2022-09-195-194/+59
* [Web] Rename JavaScript platform to Web.Fabio Alessandrelli2022-08-295-10/+10
* Rename the argument tag to param in XML documentationYuri Sizov2022-08-081-11/+11
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Implement Vector4, Vector4i, Projectionreduz2022-07-232-3/+3
* Merge pull request #60723 from reduz/refactor-module-initializationRémi Verschelde2022-05-042-4/+14
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| * Refactor module initializationreduz2022-05-042-4/+14
* | Rename Basis "elements" to "rows"Aaron Franke2022-04-291-9/+9
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* Fix more issues found by cppcheck.bruvzg2022-04-201-2/+2
* Discern between virtual and abstract class bindingsreduz2022-03-101-1/+1