Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix support for environment blend modes on `WebXRInterface` | David Snopek | 2024-06-26 | 1 | -1/+1 |
* | WebXR: Add support for hand tracking | David Snopek | 2024-02-23 | 1 | -2/+5 |
* | Style: Harmonize header includes in modules | Rémi Verschelde | 2023-06-15 | 1 | -1/+1 |
* | [WebXR] Add support for getting and setting display refresh rate | David Snopek | 2023-02-10 | 1 | -0/+4 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Get WebXR fully working in Godot 4! | David Snopek | 2022-12-01 | 1 | -14/+27 |
* | Add multiview to the opengl3 driver | David Snopek | 2022-10-21 | 1 | -1/+1 |
* | Get WebXR minimally working again in Godot 4 | David Snopek | 2022-09-19 | 1 | -2/+1 |
* | Code quality: Fix header guards consistency | Rémi Verschelde | 2022-07-25 | 1 | -1/+1 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Adding GDExtension support to XRInterface | Bastiaan Olij | 2021-08-26 | 1 | -1/+1 |
* | Support mono devices in WebXR | David Snopek | 2021-01-25 | 1 | -0/+1 |
* | Add support for WebXR | David Snopek | 2021-01-04 | 1 | -0/+84 |