index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
modules
/
webxr
/
native
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix support for environment blend modes on `WebXRInterface`
David Snopek
2024-06-26
2
-1
/
+9
*
[WebXR] Fix closure compiler mangling `XRSession.enabledFeatures`
David Snopek
2024-06-25
2
-1
/
+7
*
Upgrade to eslint 9
patwork
2024-05-22
1
-5
/
+6
*
Fix lint errors in WebXR module
David Snopek
2024-02-23
1
-2
/
+2
*
WebXR: Add support for hand tracking
David Snopek
2024-02-23
2
-6
/
+75
*
Merge pull request #72938 from dsnopek/webxr-frame-rate
Rémi Verschelde
2023-04-11
2
-0
/
+66
|
\
|
*
[WebXR] Add support for getting and setting display refresh rate
David Snopek
2023-02-10
2
-0
/
+66
*
|
Fix byte packing (and buffer overrun) in godot_webxr_get_bounds_geometry()
David Snopek
2023-02-10
1
-4
/
+3
|
/
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+30
*
Get WebXR fully working in Godot 4!
David Snopek
2022-12-01
2
-195
/
+947
*
Fix WebXR after changing Emscripten configuration noExitRuntime to false
David Snopek
2022-11-10
1
-1
/
+3
*
Add multiview to the opengl3 driver
David Snopek
2022-10-21
1
-15
/
+26
*
Get WebXR minimally working again in Godot 4
David Snopek
2022-09-19
1
-172
/
+19
*
Adding GDExtension support to XRInterface
Bastiaan Olij
2021-08-26
1
-3
/
+3
*
Fixes #48178: WebXR broken when built with Emscripten 2.0.13 or later
David Snopek
2021-04-28
1
-2
/
+0
*
Add missing semicolons to webxr.eterns.js
Marcel Admiraal
2021-02-21
1
-2
/
+2
*
Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking
David Snopek
2021-01-27
1
-1
/
+13
*
Support mono devices in WebXR
David Snopek
2021-01-25
1
-0
/
+9
*
Invert the Y-axis on thumbsticks and trackpads in WebXR
David Snopek
2021-01-09
1
-1
/
+7
*
Add support for WebXR
David Snopek
2021-01-04
2
-0
/
+1144