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Redot Engine – Multi-platform 2D and 3D game engine
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webxr
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webxr_interface_js.h
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Author
Age
Files
Lines
*
Improve XRInterface hooks into rendering
Bastiaan Olij
2022-01-26
1
-1
/
+1
*
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-04
1
-2
/
+0
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rework XR positional trackers
Bastiaan Olij
2021-10-17
1
-0
/
+3
*
Change to using doubles in XR classes
Bastiaan Olij
2021-09-21
1
-1
/
+1
*
Adding GDExtension support to XRInterface
Bastiaan Olij
2021-08-26
1
-5
/
+2
*
Re-enable building WebXR in GitHub Actions
David Snopek
2021-07-17
1
-0
/
+1
*
[HTML5] Fix build (with module_webxr_enabled=no).
Fabio Alessandrelli
2021-07-15
1
-1
/
+1
*
Add stereoscopic rendering through multiview
Bastiaan Olij
2021-06-13
1
-2
/
+3
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-2
/
+2
*
Change XRPositionalTracker to a reference and better expose it to GDNative
Bastiaan Olij
2021-03-29
1
-1
/
+1
*
Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking
David Snopek
2021-01-27
1
-1
/
+1
*
Add support for WebXR
David Snopek
2021-01-04
1
-0
/
+103