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* Merge pull request #82098 from dalexeev/gds-prevent-engine-singleton-inheritanceRémi Verschelde2023-09-225-0/+22
|\ | | | | | | GDScript: Prevent constructing and inheriting engine singletons
| * GDScript: Prevent constructing and inheriting engine singletonsDanil Alexeev2023-09-225-0/+22
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* | Merge pull request #81802 from Nomad1/vs2022_mac_fixRémi Verschelde2023-09-222-7/+0
|\ \ | | | | | | | | | Fixed VS 2022 Mac compatibility
| * | Fixed VS 2022 Mac compatibilityNomad12023-09-212-7/+0
| | | | | | | | | | | | Visual Studio 2022 on Mac marks the project as invalid if the project Guid is set. Easiest way to fix it is to remove outdated 'EnableGodotProjectTypeGuid' and other Guid references
* | | Fix directional LightmapGI being too dark with static lightsHugo Locurcio2023-09-211-1/+1
| |/ |/| | | | | | | | | | | The brightness now matches dynamic lights (indirect light baked only) when Directional is enabled. Co-authored-by: Priyansh Rathi <techiepriyansh@gmail.com>
* | [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add ↵bruvzg2023-09-212-2/+0
| | | | | | | | | | | | EGL_ANDROID_blob_cache caching. Co-authored-by: Riteo <riteo@posteo.net>
* | Merge pull request #81978 from MewPurPur/donut-buffRémi Verschelde2023-09-201-1/+1
|\ \ | | | | | | | | | Improve the Torus icons
| * | Improve the Torus iconsMewPurPur2023-09-201-1/+1
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* | | Merge pull request #81847 from crazyStewie/dotnet_editor_project_fixRémi Verschelde2023-09-201-0/+4
|\ \ \ | | | | | | | | | | | | Implemented {project} placeholder for external dotnet editor
| * | | Implemented {project} placeholder for external dotnet editorcrazyStewie2023-09-201-0/+4
| | |/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | Implements the {project} placeholder, available when setting an external editor in the project settings, via Editor > Editor Settings > Text Editor > External for the c# external editor, under Editor > Editor Settings > Dotnet > Editor, This allows passing the project folder as a command line argument when using a custom external editor that isn't one of the available options. Fixes #81845
* | | Merge pull request #81783 from zaevi/fix-csharp-static-methodRémi Verschelde2023-09-207-4/+104
|\ \ \ | | | | | | | | | | | | C#: make C# static methods accessible.
| * | | C#: make C# static methods accessible.Zae2023-09-207-4/+104
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* | | | Merge pull request #81914 from ↵Rémi Verschelde2023-09-201-0/+1
|\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | jsjtxietian/update-mesh-list-immeditely-after-set-mesh-library Update mesh list UI immediately after setting mesh library in gridmap
| * | | | Update meshes list UI immeditely after setting mesh library in gridmapjsjtxietian2023-09-201-0/+1
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* | | | | Merge pull request #81934 from Repiteo/c#-CS1591-disabled-to-suggestionRémi Verschelde2023-09-202-4/+6
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | C#: CS1591 from `NoWarn` to `suggestion`
| * | | | | C#: CS1591 from `none` to `suggestion`Thaddeus Crews2023-09-192-4/+6
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* | | | | | Merge pull request #81881 from lotuspar/patch-1Rémi Verschelde2023-09-201-1/+1
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | Rewrite a small comment in GDScript tokenizer code
| * | | | | | Rewrite a bit of comment in tokenizer codeGio2023-09-191-1/+1
| | |_|_|_|/ | |/| | | | | | | | | | | | | | | | gdscript_tokenizer.cpp: `change` -> `changes`
* | | | | | Merge pull request #81872 from DarioSamo/lightmapper-half-pixel-offsetRémi Verschelde2023-09-201-6/+10
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | Add half-pixel offset to lightmapper rasterization.
| * | | | | | Add half-pixel offset to lightmapper rasterization.Dario2023-09-181-6/+10
| |/ / / / / | | | | | | | | | | | | | | | | | | Add half-pixel offset to lightmapper to fix issues where the ray would be generated from the wrong spot corresponding to the pixel and causing light leaks. Fixes Issue #69126.
* | | | | | Merge pull request #81699 from dalexeev/gds-fix-and-improve-doc-comment-parsingRémi Verschelde2023-09-203-110/+82
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | GDScript: Fix and improve doc comment parsing
| * | | | | | GDScript: Fix and improve doc comment parsingDanil Alexeev2023-09-163-110/+82
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* | | | | | Merge pull request #81332 from ↵Rémi Verschelde2023-09-203-2/+31
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | dalexeev/gds-fix-update-array-literal-in-weak-context GDScript: Don't make array literal typed in weak type context
| * | | | | | GDScript: Don't make array literal typed in weak type contextDanil Alexeev2023-09-053-2/+31
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* | | | | | | Merge pull request #79510 from dalexeev/gds-fix-const-non-metatype-subscriptRémi Verschelde2023-09-205-18/+194
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | GDScript: Fix subscript resolution for constant non-metatypes
| * | | | | | | GDScript: Fix subscript resolution for constant non-metatypesDanil Alexeev2023-09-195-18/+194
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* | | | | | | Merge pull request #74995 from dalexeev/gds-r-stringsRémi Verschelde2023-09-2013-132/+250
|\ \ \ \ \ \ \ | |/ / / / / / |/| | | | | | | | | | | | | GDScript: Add raw string literals (r-strings)
| * | | | | | GDScript: Add raw string literals (r-strings)Danil Alexeev2023-09-1113-132/+250
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* | | | | | | Merge pull request #81844 from ryanabx/features/specify-lsp-portRémi Verschelde2023-09-192-3/+6
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Add `--lsp-port` as a command line argument
| * | | | | | | Add `--lsp-port` as a command line argumentryanabx2023-09-182-3/+6
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* | | | | | | Merge pull request #81819 from Chaosus/cs_max_min_vectorsRémi Verschelde2023-09-193-0/+42
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Add Vector2/3/4i.MAX and MIN (C#)
| * | | | | | | Add Vector2/3/4i.MAX and MIN (C#)Yuri Roubinski2023-09-173-0/+42
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* | | | | | | Merge pull request #81808 from anvilfolk/super-virtualRémi Verschelde2023-09-195-1/+38
|\ \ \ \ \ \ \ | |_|_|_|_|/ / |/| | | | | | | | | | | | | GDScript: Add check for `super()` methods not being implemented
| * | | | | | GDScript: Add check for `super()` methods not being implementedocean (they/them)2023-09-175-1/+38
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* | | | | | Merge pull request #81703 from Repiteo/c#-binding-warnings-to-editorconfigRémi Verschelde2023-09-182-15/+4
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | C# - `bindings_generator` warnings to `.editorconfig`
| * | | | | | C# - bindings_generator warnings to .editorconfigThaddeus Crews2023-09-162-15/+4
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* | | | | | | Fix various typos with codespellRémi Verschelde2023-09-181-2/+2
| |/ / / / / |/| | | | | | | | | | | | | | | | | Using 2.2.6.dev193+g907e5380.
* | | | | | Merge pull request #79366 from dalexeev/gds-signal-info-and-callbackRémi Verschelde2023-09-172-1/+6
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | Editor: Improve signal callback generation
| * | | | | | Editor: Improve signal callback generationDanil Alexeev2023-09-112-1/+6
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* | | | | | Merge pull request #81704 from ellenhp/ogg_warn_onceRémi Verschelde2023-09-161-2/+2
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | Only warn once about OGG seeking issues
| * | | | | | Only warn once about OGG seeking issuesEllen Poe2023-09-151-2/+2
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* | | | | | Merge pull request #81605 from dalexeev/gds-fix-some-lambda-bugsRémi Verschelde2023-09-1611-74/+314
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | GDScript: Fix some lambda bugs
| * | | | | | GDScript: Fix some lambda bugsDanil Alexeev2023-09-1411-74/+314
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* | | | | | Merge pull request #81577 from anvilfolk/thecycleeeeeeeeeeeeesaaaaaaaaaaaaahRémi Verschelde2023-09-162-3/+4
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | GDScript: Fix compilation of expressions compiling other classes
| * | | | | | GDScript: Fix compilation of expressions compiling other classesocean (they/them)2023-09-122-3/+4
| |/ / / / / | | | | | | | | | | | | | | | | | | | | | | | | This PR is part of ongoing work on fixing cyclic dependencies in the GDScript compiler.
* | | | | | Merge pull request #81264 from aaronfranke/gltf-node-name-cameraRémi Verschelde2023-09-161-1/+1
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | GLTF: Change "Camera3D" generated node name to "Camera"
| * | | | | | GLTF: Change "Camera3D" generated node name to "Camera"Aaron Franke2023-09-031-1/+1
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* | | | | | | Merge pull request #80972 from KoBeWi/settings_from_nowhereRémi Verschelde2023-09-163-10/+2
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Cleanup some `GLOBAL_DEF`s
| * | | | | | | Cleanup some GLOBAL_DEFskobewi2023-09-153-10/+2
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* | | | | | | Merge pull request #80272 from aaronfranke/gltf-root-node-logicRémi Verschelde2023-09-164-17/+29
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | GLTF: Improve logic for keeping track of the real root node