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* Merge pull request #10563 from Hinsbart/vs_cancel_selectRémi Verschelde2017-08-232-0/+9
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| * VisualScriptEditor: Remove Node when canceling PropertySelector.Andreas Haas2017-08-222-0/+9
* | Merge pull request #10542 from karroffel/gdscript-match-indexRémi Verschelde2017-08-231-1/+20
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| * | support enums and nested constants in match statementKarroffel2017-08-221-1/+20
* | | Merge pull request #10555 from Rubonnek/removed-unnecessary-returns-and-breaksRémi Verschelde2017-08-233-3/+4
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| * | | Removed unnecessary returns and break statementsWilson E. Alvarez2017-08-223-3/+4
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* / | Fix crashes in SVG loadingPedro J. Estébanez2017-08-221-3/+4
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* / readded ability to set loop offset in seconds, closes #9630Juan Linietsky2017-08-223-1/+21
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* Merge pull request #10340 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde2017-08-228-35/+16
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| * Removed unnecessary assignmentsWilson E. Alvarez2017-08-218-35/+16
* | Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky2017-08-215-24/+27
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| * | ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-205-24/+27
* | | Merge pull request #10225 from Noshyaar/mapRémi Verschelde2017-08-222-0/+32
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| * | | GDScript Built-in: add inverse_lerp & range_lerpPoommetee Ketson2017-08-182-0/+32
* | | | Added missing icon and svgs upscalingDaniel J. Ramirez2017-08-202-9/+12
* | | | Added support for SVGDaniel J. Ramirez2017-08-2016-10/+301
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* | | Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky2017-08-204-5/+6
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| * | Removes editor_hint from SceneTreeIgnacio Etcheverry2017-08-194-5/+6
* | | Merge pull request #10455 from groud/control_margin_fixesRémi Verschelde2017-08-202-2/+1
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| * | | Some control fixes and removed useless linesGilles Roudiere2017-08-192-2/+1
* | | | Merge pull request #10446 from bojidar-bg/6583-fix-wait-nodeRémi Verschelde2017-08-191-4/+7
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| * | | | Fix #6583, Condition + Wait nodes freezing the gameBojidar Marinov2017-08-191-4/+7
* | | | | [GDnative] Correct godot_string_chars_to_utf8_with_len function nameEmmanuel Leblond2017-08-191-1/+1
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* | | | -Volume sliders, mute, solo and fx bypass are functional, closes #9021Juan Linietsky2017-08-181-1/+1
* | | | Update script signals in real-time when script changes. Fixes #8980Juan Linietsky2017-08-181-1/+12
* | | | Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-173-3/+3
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* | | Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde2017-08-1615-40/+41
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| * | | Updated function argument namesWilson E. Alvarez2017-08-1215-40/+41
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* | | Merge pull request #10356 from RandomShaper/fix-msvc-errorRémi Verschelde2017-08-161-1/+1
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| * | | Comment include order to avoid errorsPedro J. Estébanez2017-08-151-1/+1
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* | | Revive inspector property evaluationPedro J. Estébanez2017-08-161-1/+1
* | | Replace GUI anchor type by a float between 0 and 1Gilles Roudiere2017-08-132-2/+2
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* | Merge pull request #10179 from marcelofg55/masterRémi Verschelde2017-08-111-2/+2
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| * | Fix crash when running a game with the profiler enabledMarcelo Fernandez2017-08-081-2/+2
* | | Merge pull request #10202 from neikeq/how-do-you-turn-this-onRémi Verschelde2017-08-117-23/+23
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| * | Fixes method definitions with extra number of argumentsIgnacio Etcheverry2017-08-101-2/+2
| * | Removes type information from method bindsIgnacio Etcheverry2017-08-107-20/+20
| * | Adds missing type information to virtual method bindsIgnacio Etcheverry2017-08-101-1/+1
* | | Merge pull request #10206 from endragor/show-base-nativescript-propsThomas Herzog2017-08-091-7/+5
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| * | | Allow to edit base type NativeScript propertiesRuslan Mustakov2017-08-091-7/+5
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* / / Fix getting default values for NativeScript base type propertiesRuslan Mustakov2017-08-091-5/+5
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* | Merge pull request #9633 from ducdetronquito/gdnative_string_apiThomas Herzog2017-08-092-3/+1305
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| * Implemented String C API.ducdetronquito2017-08-082-3/+1305
* | Ability to set a function as sequenced, so when called you can choose not to ...Juan Linietsky2017-08-083-12/+55
* | push variable later when created, to avoid self-referencing as a valid case, ...Juan Linietsky2017-08-081-2/+5
* | Properly rename visual script functions, fixed #6076Juan Linietsky2017-08-081-2/+14
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* Implement len() gdscript built-in function for python users, closes #1960Juan Linietsky2017-08-072-0/+64
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-0711-35/+35
* few bugs fixed thanks to explicit bool constructor and clang.Juan Linietsky2017-08-051-1/+1
* [GDNative] fixed double variant callKarroffel2017-08-061-1/+0