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Redot Engine – Multi-platform 2D and 3D game engine
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Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
45
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+50
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Merge pull request #48253 from lyuma/fix_gdscript_export
Rémi Verschelde
2021-06-11
1
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+3
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Fix regression from 160c260 causing export of non-@export properties.
Lyuma
2021-06-10
1
-2
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+3
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Merge pull request #49499 from cptchuckles/fix-var2str-sigil
Rémi Verschelde
2021-06-11
12
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+17
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Let var2str display StringName with correct sigil
Jonathan Gollnick
2021-06-10
12
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+17
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[CTL] Improve font fallback order selection.
bruvzg
2021-06-10
2
-23
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+21
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Merge pull request #49265 from KoBeWi/keepfreplace_2_keepers_of_replace
Rémi Verschelde
2021-06-09
1
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+1
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Move FindReplaceBar out of CodeTextEditor
kobewi
2021-06-08
1
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+1
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Merge pull request #49462 from TokageItLab/update-property-selector-icon-list
Rémi Verschelde
2021-06-09
2
-3
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+3
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update property selector's icon list and rename Quat.svg to Quaternion.svg
Silc 'Tokage' Renew
2021-06-09
2
-3
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+3
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Rename missing shortcut names in visual script editor
Jonas Bernemann
2021-06-08
1
-4
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+4
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Merge pull request #49367 from Calinou/gdscript-highligher-add-annotations
Rémi Verschelde
2021-06-07
2
-3
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+23
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Highlight annotations in the GDScript syntax highlighter
Hugo Locurcio
2021-06-06
2
-3
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+23
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Merge pull request #49221 from Faless/mp/4.x_rpc_refactor
Rémi Verschelde
2021-06-07
14
-872
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+66
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[Net] Refactor RPCs, remove RSETs
Fabio Alessandrelli
2021-06-01
14
-872
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+66
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Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-07
7
-16
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+16
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Fixed color for node headers in visual scripts
Yuri Roubinsky
2021-06-06
1
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+1
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Merge pull request #45364 from madmiraal/rename-quat
Rémi Verschelde
2021-06-05
37
-308
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+308
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Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
37
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+308
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Merge pull request #49319 from madmiraal/add-missing-mono-overrides
Rémi Verschelde
2021-06-05
1
-1
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+1
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Add missing override keyword to CSharpLanguage::is_control_flow_keyword()
Marcel Admiraal
2021-06-04
1
-1
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+1
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More explanatory names for RigidBody modes
PouleyKetchoupp
2021-06-04
2
-9
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+9
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Merge pull request #49297 from aaronfranke/anim-type-tr3d
Rémi Verschelde
2021-06-04
2
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+3
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Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
Aaron Franke
2021-06-03
2
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+3
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Rename GODOT_VARIANT_TYPE_TRANSFORM to GODOT_VARIANT_TYPE_TRANSFORM3D
Bastiaan Olij
2021-06-04
1
-1
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+1
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Disable 3D-only modules when 3D is disabled
Aaron Franke
2021-06-03
7
-6
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+7
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Merge pull request #38430 from aaronfranke/transform3d
Rémi Verschelde
2021-06-03
86
-462
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+463
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Update documentation for Transform3D
Aaron Franke
2021-06-03
3
-4
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+4
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Rename Transform to Transform3D in GDNative
Aaron Franke
2021-06-03
8
-40
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+42
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Rename files and the exposed name for Transform3D
Aaron Franke
2021-06-03
13
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+14
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Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
14
-29
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+29
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Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
67
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+378
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Allow clamping vectors and colors
Aaron Franke
2021-06-03
5
-0
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+91
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Rename Vector2 clamped to limit_length and add limit_length to Vector3
Aaron Franke
2021-06-03
2
-19
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+38
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Remove server platform
Fabio Alessandrelli
2021-06-01
2
-8
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+3
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Merge pull request #49067 from JFonS/fix_gcc_warnings
Rémi Verschelde
2021-06-01
1
-1
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+1
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Fix some warnings raised by GCC-11.1
jfons
2021-05-25
1
-1
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+1
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Merge pull request #49132 from Calinou/editor-syntax-themes-rename-default
Rémi Verschelde
2021-05-31
1
-2
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+2
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Rename the bundled text editor themes for consistency with themes
Hugo Locurcio
2021-05-31
1
-2
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+2
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Merge pull request #49194 from madmiraal/fix-43544
Rémi Verschelde
2021-05-31
1
-27
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+25
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Fix UV mapping on CSGSphere
Marcel Admiraal
2021-05-29
1
-27
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+25
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Merge pull request #49191 from pfertyk/issue-46020-pluginscript-instance-has-...
Rémi Verschelde
2021-05-31
1
-0
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+2
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Check for _language in PluginScript.instance_has
Paweł Fertyk
2021-05-30
1
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+2
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Implement shader caching
reduz
2021-05-31
2
-2
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+9
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Merge pull request #48915 from lyuma/gltf_mesh_nodes_bones
Rémi Verschelde
2021-05-31
5
-138
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+121
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gltf: Fix mesh nodes which are also bones.
Lyuma
2021-05-27
5
-138
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+121
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Merge pull request #48964 from DavidCambre/VisualScript_Missing_SequencePort_...
Yuri Roubinsky
2021-05-29
1
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+1
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The built in function math/seed was missing the sequenceport.
David Cambré
2021-05-22
1
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+1
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Merge pull request #49114 from vnen/gdscript-fix-self-function-type-check
Rémi Verschelde
2021-05-26
3
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+14
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GDScript: Fix function signature check for self calls
George Marques
2021-05-26
3
-0
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+14
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