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* Modernize ThreadPedro J. Estébanez2021-01-291-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-014-8/+8
* Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut2020-12-021-2/+2
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-1/+0
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-073-4/+4
* Add override keywords.Marcel Admiraal2020-07-102-3/+3
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-143-28/+0
* Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde2020-05-101-8/+24
* Add signal support to Godot Android plugin:fhuya2020-04-102-0/+247
* Replace NULL with nullptrlupoDharkael2020-04-022-3/+3
* Adding missing include guards to header files identified by LGTM.Rajat Goswami2020-03-231-0/+5
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-2/+2
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-7/+7
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-202-5/+5
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-8/+8
* doc: Sync classref with current sourceRémi Verschelde2020-01-191-0/+30
* Fix ClassDB API portability with some android and editor classesIgnacio Etcheverry2020-01-193-0/+333