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path: root/platform/android/audio_driver_opensl.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* Android: Ensure cleanup of all subobjects in the OpenSL audio driverPierce Brooks2024-07-301-2/+33
* Fix issue causing the Android editor to crash when creating a new AudioStream...Fredia Huya-Kouadio2023-05-311-1/+2
* Further refactoring to AudioDriver implementations after #69120.Emmanouil Papadeas2023-02-091-8/+4
* Booleanize various sync primitives' wait & locking methodsPedro J. Estébanez2023-01-271-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Cleanup Android C++ codeMarcel Admiraal2022-05-311-10/+0
* Fix some issues found by cppcheck.bruvzg2022-04-061-2/+2
* Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde2022-02-161-3/+6
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut2020-12-021-2/+0
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-19/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-5/+5
* Compilation fixes on AndroidPouleyKetchoupp2020-03-041-2/+2
* Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez2020-02-261-8/+6
* Revert "Exposes capture methods to AudioServer + documentation" #30468Rémi Verschelde2020-01-201-3/+3
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...Robin Hübner2019-08-091-9/+2
* Exposes capture methods to AudioServer, variable renames for consistency,Saracen2019-07-151-3/+3
* Use mix rate and output latency constants in audio driversRémi Verschelde2019-04-061-1/+1
* Enable warnings=extra on clang and GCC testers.marxin2019-04-021-2/+2
* Request Android record permission when neededDESKTOP-3H3MR3A\eloisa2019-03-081-1/+10
* Implement Audio Input support on AndroidMarcelo Fernandez2019-02-281-0/+104
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fix warnings in Android platformRémi Verschelde2018-10-031-14/+3
* Removed unnecessary assignmentsWilson E. Alvarez2018-07-241-7/+1
* Style: Format code with clang-format 6.0.1Rémi Verschelde2018-07-181-1/+2
* Fix intermittent audio driver crash during startup on AndroidRuslan Mustakov2018-03-011-0/+1
* Remove some debugging prints on AndroidHugo Locurcio2018-02-181-2/+0
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Fix files headerPoommetee Ketson2017-09-011-1/+1
* Dead code tells no talesRémi Verschelde2017-08-271-123/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-94/+69
* Adapt platforms to AudioServer refactoringRémi Verschelde2017-01-161-6/+3
* Oops! Audio engine has vanished :DJuan Linietsky2017-01-151-1/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-4/+4
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Minor code formatting in platform/androidMario Schlack2016-07-211-0/+6
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* ran cppcheck, found unused variablesfirefly24422015-09-161-2/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* support for 2D shadow castersJuan Linietsky2015-03-021-0/+8
* -fix bug in cache for atlas import/exportJuan Linietsky2014-03-131-0/+410