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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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android
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export
Commit message (
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Author
Age
Files
Lines
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Hide Keystore Release password on Android's Export window
Micky
2024-01-06
2
-2
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+3
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Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
Rémi Verschelde
2024-01-04
1
-1
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+1
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Add const references detected by clang-tidy
Wilson E. Alvarez
2023-12-16
1
-1
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+1
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Merge pull request #83702 from Patchcoat/VerifyKeystore
Rémi Verschelde
2024-01-04
2
-0
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+54
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android keystore username and password are checked on export
Patchcoat
2023-11-03
2
-0
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+54
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Merge pull request #85845 from YuriSizov/editor-export-hidden-errors
Yuri Sizov
2023-12-08
1
-9
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+11
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Ensure more export errors are reported to users
Yuri Sizov
2023-12-06
1
-9
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+11
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Merge pull request #84676 from m4gr3d/update_package_name_validation_logic
Yuri Sizov
2023-12-08
1
-8
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+8
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Update the validation logic for the package name:
Fredia Huya-Kouadio
2023-11-09
1
-8
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+8
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Preserve the output from the gradle build command
Fredia Huya-Kouadio
2023-11-12
1
-4
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+10
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Remove Android specific abis from the export preset feature list
Fredia Huya-Kouadio
2023-11-10
1
-1
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+0
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Fix Andorid disabling splash screen Show Image
scgm0
2023-11-07
1
-15
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+22
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Replace the use of the `ANDROID_SDK_ROOT` env variable with `ANDROID_HOME` as...
Fredia Huya-Kouadio
2023-11-01
1
-1
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+1
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Automatically pick the Android sdk path using environment variables
Fredia Huya-Kouadio
2023-11-01
1
-1
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+1
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C#: Add checks to Android export
Raul Santos
2023-10-10
1
-0
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+13
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Add error checks for DirAccess creation.
Saracen
2023-09-26
1
-0
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+4
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Change the default org.godotengine to com.example
Adam Scott
2023-09-11
1
-1
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+1
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Android: Add option to always use WiFi to connect to remote debug
Brennen Shaughnessy
2023-08-28
2
-2
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+9
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Add a button in the export dialog to fix missing texture formats
Aaron Franke
2023-08-17
1
-3
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+2
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Merge pull request #80569 from m4gr3d/show_in_app_library_settings_main
Rémi Verschelde
2023-08-16
2
-2
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+7
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Add export setting to control whether to show the Godot app in the app library
Fredia Huya-Kouadio
2023-08-13
2
-2
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+7
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C#: Fix exporting for Android
scgm0
2023-08-12
1
-8
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+5
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Add a "version" project setting and use it in new export presets
Hugo Locurcio
2023-08-04
1
-5
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+5
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Merge pull request #79351 from Repiteo/dotnet-handle-warnings
Yuri Sizov
2023-07-26
1
-8
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+8
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Allow MSVC dev_mode builds to succeed with dotnet
Thaddeus Crews
2023-07-17
1
-8
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+8
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Clean up the XR features parameters from core
Fredia Huya-Kouadio
2023-07-18
3
-99
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+0
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Re-architect how Android plugins are packaged and handled at export time
Fredia Huya-Kouadio
2023-07-18
6
-93
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+207
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Extract and reorganize texture resource classes
Hendrik Brucker
2023-07-14
1
-0
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+1
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Merge pull request #78164 from 0xafbf/allow-export-tv-and-launcher
Yuri Sizov
2023-07-14
2
-12
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+21
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Add options to show icon in Android TV and run app as Android launcher
Andrés Botero
2023-06-12
2
-12
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+21
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Merge pull request #78248 from felaugmar/load-svg-adjustable-scale
Yuri Sizov
2023-07-12
1
-3
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+2
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Added Image's `load_svg_from_(buffer|string)`
Felipe Augusto Marques
2023-06-23
1
-3
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+2
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Display a message about missing C# support on Android/iOS/Web platforms
Hugo Locurcio
2023-06-24
1
-1
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+9
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SCons: Move platform logo/run icon to `export` folder
Rémi Verschelde
2023-06-20
3
-2
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+4
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Allow exporting release Android builds without a debug keystore
Michael Alexsander
2023-06-19
2
-6
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+7
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Style: Harmonize header includes in platform ports
Rémi Verschelde
2023-06-08
3
-3
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+5
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Enhance icon fallback and their docs for exporters
Michael Alexsander
2023-06-03
1
-1
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+0
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Store sensitive export options in dedicated credentials file
Andreas Raddau
2023-05-10
2
-24
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+33
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Redo how the remote filesystem works
Juan Linietsky
2023-05-08
1
-1
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+5
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Fix thread IDs.
Juan Linietsky
2023-04-24
1
-1
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+3
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[Export] Add readable descriptions and validation warnings to the export opti...
bruvzg
2023-04-19
4
-115
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+140
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Bump the target SDK version to 33 (Android 13)
Fredia Huya-Kouadio
2023-03-21
1
-1
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+1
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Make vulkan level 1 an optional requirement
Fredia Huya-Kouadio
2023-03-19
2
-2
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+2
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Add feature check to require min Vulkan api version 1.0 on Android
Fredia Huya-Kouadio
2023-02-28
2
-0
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+6
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Merge pull request #72817 from m4gr3d/include_htc_xr_category_metadata
Rémi Verschelde
2023-02-21
1
-0
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+3
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Add HTC Vive focus XR manifest metadata
Fredia Huya-Kouadio
2023-02-06
1
-0
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+3
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Android: Default Min SDK to 24 for Vulkan mobile
Rémi Verschelde
2023-02-15
1
-6
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+6
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Merge pull request #72552 from m4gr3d/cleanup_custom_build_main
Rémi Verschelde
2023-02-06
4
-39
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+39
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Rename Godot's 'custom build' to 'gradle build' to better reflect the underly...
Fredia Huya-Kouadio
2023-02-02
4
-39
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+39
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Improve logic to detect whether vulkan is used for rendering
Fredia Huya-Kouadio
2023-02-06
4
-11
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+14
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