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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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android
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export
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Author
Age
Files
Lines
*
Build for 64-bit ARM by default when compiling or exporting for Android
Hugo Locurcio
2021-10-12
1
-3
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+5
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Pass the correct `export_format` argument to locate the assets directory when...
ne0fhyk
2021-10-11
2
-5
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+4
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Add support for Play Asset Delivery.
ne0fhyk
2021-09-15
4
-11
/
+35
*
Merge pull request #47391 from Calinou/platform-feature-tags-lowercase
Juan Linietsky
2021-09-07
1
-1
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+1
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Make platform feature tag names lowercase
Hugo Locurcio
2021-08-31
1
-1
/
+1
*
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Merge pull request #52159 from m4gr3d/addoculus_openxr_
Fredia Huya-Kouadio
2021-09-01
2
-1
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+10
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Update the AndroidManifest to enable access to Oculus OpenXR runtime.
ne0fhyk
2021-08-27
2
-1
/
+10
*
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Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-29
1
-1
/
+1
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*
Merge pull request #49756 from Calinou/android-export-move-clear-previous-ins...
Michael Alexsander
2021-08-22
2
-3
/
+3
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Move the Android "clear previous install" setting to Editor Settings
Hugo Locurcio
2021-08-16
2
-3
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+3
*
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Add partial support for Android scoped storage.
ne0fhyk
2021-08-16
4
-6
/
+24
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Add support for prompting the user to retain app data on uninstall.
Fredia Huya-Kouadio
2021-08-12
2
-2
/
+10
*
Split android platform export template into multiple files
Sergey Minakov
2021-08-12
7
-3211
/
+3785
*
Make progress and errors translatable when exporting to Android
Haoyu Qiu
2021-08-01
1
-30
/
+29
*
Fix custom build export
Fredia Huya-Kouadio
2021-07-27
1
-0
/
+2
*
Addes ability to load build sources from file.
reduz
2021-07-15
1
-2
/
+1
*
Android: Add `isGame` application attribute, default to true
Rémi Verschelde
2021-07-01
2
-3
/
+13
*
Add GDNative libraries to Android custom Gradle builds
Marcel Admiraal
2021-06-29
2
-9
/
+66
*
Add support for custom debug keystore.
ne0fhyk
2021-06-22
1
-12
/
+28
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-7
/
+7
*
Add adb output to error message when install fails
Marcel Admiraal
2021-06-19
1
-1
/
+1
*
Merge pull request #49123 from aaronfranke/it-is-time
Rémi Verschelde
2021-06-12
1
-2
/
+2
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Add Time singleton
Aaron Franke
2021-06-11
1
-2
/
+2
*
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Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
2
-4
/
+4
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*
Merge pull request #48963 from HaywardMorihara/export-android-keystore-debug-...
Rémi Verschelde
2021-06-01
1
-0
/
+14
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Exporting: Android Debug Keystore Warnings
Nathaniel Morihara
2021-05-24
1
-0
/
+14
*
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Implement shader caching
reduz
2021-05-31
1
-2
/
+2
*
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Allow basic user data backup on Android
Pedro J. Estébanez
2021-05-25
2
-3
/
+12
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*
Use an enum to represent screen orientation in the Project Settings
Hugo Locurcio
2021-05-24
2
-24
/
+3
*
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
1
-1
/
+1
*
Remove deprecated xr features properties. These properties are now provided d...
Fredia Huya-Kouadio
2021-04-26
2
-65
/
+2
*
Fix issue causing export to fail with "Could not unzip temporary unaligned AP...
Fredia Huya-Kouadio
2021-04-15
1
-10
/
+28
*
Fix custom boot splash image scaling.
Fredia Huya-Kouadio
2021-04-12
1
-7
/
+23
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Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
2
-10
/
+13
*
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-04-05
1
-4
/
+4
*
Merge pull request #46457 from m4gr3d/fix_invalid_missing_templates_error_master
Rémi Verschelde
2021-02-27
1
-7
/
+10
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*
Fix invalid missing template error when the Android build template is not ins...
Fredia Huya-Kouadio
2021-02-26
1
-7
/
+10
*
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Update the logic to load Godot Android plugins packaged into the binary.
Fredia Huya-Kouadio
2021-02-26
2
-19
/
+2
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*
Update the filtering logic to properly handle directories with `.gdignore` fi...
Fredia Huya-Kouadio
2021-02-24
1
-0
/
+3
*
Add logic to record the version of the Godot engine for the Android platform.
Fredia Huya-Kouadio
2021-02-24
1
-0
/
+1
*
Merge pull request #45617 from RandomShaper/modernize_atomics
Rémi Verschelde
2021-02-18
1
-19
/
+19
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*
Modernize atomics
Pedro J. Estébanez
2021-02-18
1
-19
/
+19
*
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Reorganize Project Settings
reduz
2021-02-18
2
-3
/
+3
*
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Disable engine splash logic on Android; this is now handled by the Android th...
Fredia Huya-Kouadio
2021-02-18
1
-4
/
+29
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*
Add verbose logging to help with troubleshooting the Android build/export pro...
Fredia Huya-Kouadio
2021-02-17
2
-3
/
+80
*
Modernize Thread
Pedro J. Estébanez
2021-01-29
1
-4
/
+3
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[Plugins] Rename 'PluginConfig' struct to platform specific name
Sergey Minakov
2021-01-15
1
-15
/
+15
*
Split OS::execute into two methods
Marcel Admiraal
2021-01-09
1
-11
/
+11
*
Merge pull request #44645 from m4gr3d/update_apk_signing_logic
Rémi Verschelde
2021-01-01
1
-80
/
+130
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*
Update the logic to sign prebuilt Godot Android apks.
Fredia Huya-Kouadio
2021-01-01
1
-80
/
+130
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