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Redot Engine – Multi-platform 2D and 3D game engine
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android
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file_access_filesystem_jandroid.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Reduce code duplication in FileAccess
BlueCube3310
2024-09-01
1
-8
/
+0
*
Update the `GodotHost` interface to support signing and verifying Android apks
Fredia Huya-Kouadio
2024-08-26
1
-1
/
+1
*
Merge pull request #90710 from m4gr3d/fix_jstring_leaks
Rémi Verschelde
2024-04-22
1
-0
/
+1
|
\
|
*
Fix leakage of JNI object references
Fredia Huya-Kouadio
2024-04-15
1
-0
/
+1
*
|
[FileAccess] Implement `resize` method.
bruvzg
2024-04-12
1
-0
/
+2
|
/
*
Use platform-specific methods for FileAccess reading and writing
BlueCube3310
2023-10-29
1
-0
/
+6
*
[FileAccess] Add methods to get/set "hidden" and "read-only" attributes on ma...
bruvzg
2023-08-08
1
-2
/
+7
*
Style: Harmonize header includes in platform ports
Rémi Verschelde
2023-06-08
1
-1
/
+2
*
Restore FileAccess.close method.
bruvzg
2023-02-16
1
-0
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Replace File/Directory with FileAccess/DirAccess
kobewi
2022-09-19
1
-1
/
+1
*
Fix issue preventing the Android Editor from displaying the project content
Fredia Huya-Kouadio
2022-08-15
1
-0
/
+2
*
Address remaining scoped storage regressions
Fredia Huya-Kouadio
2022-07-26
1
-0
/
+1
*
Add full support for Android scoped storage.
Fredia Huya-Kouadio
2022-07-05
1
-0
/
+97