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Redot Engine – Multi-platform 2D and 3D game engine
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android
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godot_android.cpp
Commit message (
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Author
Age
Files
Lines
*
Remove obsolete ANDROID_NATIVE_ACTIVITY
Bastiaan Olij
2018-12-02
1
-937
/
+0
*
Remove redundant "== true" code
Aaron Franke
2018-10-06
1
-1
/
+1
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
1
-1
/
+1
*
Remove some debugging prints on Android
Hugo Locurcio
2018-02-18
1
-15
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Remove debug logs that are of no use to end users
Ruslan Mustakov
2017-12-18
1
-2
/
+0
*
Cleanup old references to GLES2 renderer
Rémi Verschelde
2017-11-19
1
-6
/
+5
*
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-14
1
-1
/
+2
*
Align sensors and implement gravity sensor for Android
Bastiaan Olij
2017-11-11
1
-0
/
+14
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-30
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removed unnecessary returns and break statements
Wilson E. Alvarez
2017-08-22
1
-1
/
+0
*
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-21
1
-1
/
+0
*
Revert "Second take at making command-line arguments more UNIX-like + main.cp...
Juan Linietsky
2017-08-19
1
-0
/
+1
*
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-19
1
-1
/
+0
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-12
/
+12
*
Clang-formatting *.cpp and *.h (some files excluded)
Poommetee Ketson
2017-07-22
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-4
/
+4
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-546
/
+476
*
Complete the globals.h -> global_config.h conversion
Bojidar Marinov
2017-02-23
1
-1
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-22
/
+26
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-12
/
+12
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-3
/
+3
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Added gyroscope support to Godot and Android
Jamil Halabi
2016-07-16
1
-1
/
+21
*
Fix string array parameter check with jni
volzhs
2016-06-25
1
-2
/
+2
*
Add magnetometer sensor support for Android
fluffrabbit
2016-05-27
1
-5
/
+26
*
Renamed godot domain from com.android.godot (which was incorrect) to org.godo...
Juan Linietsky
2016-01-08
1
-11
/
+11
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+993