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path: root/platform/android/java/app/build.gradle
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* Rebrand Godot to RedotRandolph W. Aarseth II2024-10-111-1/+1
* Add logic to automatically pick up jar/aar library dependencies in the `res:/...Fredia Huya-Kouadio2024-09-291-0/+6
* C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT failsRaul Santos2024-09-161-6/+34
* Improve support for XR projectsFredia Huya-Kouadio2024-09-061-0/+1
* Merge pull request #91271 from m4gr3d/clean_gradle_build_setupRémi Verschelde2024-08-161-57/+11
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| * Clean up the build commands used by the editor for gradle buildsFredia Huya-Kouadio2024-05-311-57/+11
* | Update the splash screen logic for the Godot app templateFredia Huya-Kouadio2024-06-101-0/+1
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* Ensure that Godot's version of libc++_shared.so is always selected in case de...Mauricio Narvaez2024-05-291-0/+6
* Fix issue causing the `copyAndRename*` task to fail on occasions on Windows m...Fredia Huya-Kouadio2024-04-171-0/+30
* Add export setting to specify whether the native libraries should be compress...Fredia Huya-Kouadio2024-02-151-0/+8
* Update Android dependencies for the projectFredia Huya-Kouadio2024-01-181-15/+19
* Specify the path to the Java SDK used for the Android gradle buildFredia Huya-Kouadio2024-01-181-0/+9
* Rename Godot's 'custom build' to 'gradle build' to better reflect the underly...Fredia Huya-Kouadio2023-02-021-4/+4
* Ensure Android Java and Kotlin compile to the same versionMarcel Admiraal2022-06-011-3/+10
* Android port of the Godot EditorFredy Huya-Kouadio2022-03-281-0/+34
* Add configs to specify the min and target sdk versions.Fredia Huya-Kouadio2021-12-081-2/+2
* Add support for Play Asset Delivery.ne0fhyk2021-09-151-0/+2
* Use current androidx Fragment library instead of legacy librariesMarcel Admiraal2021-09-081-2/+1
* Update config versions and deprecate the use of the jcenter maven repo.ne0fhyk2021-06-241-3/+2
* Add support for custom debug keystore.ne0fhyk2021-06-221-0/+9
* Validation layers on AndroidSzymon Majewski2021-04-121-1/+1
* Enable `doNotStrip` when doing development/debugging within Android StudioFredia Huya-Kouadio2021-03-161-3/+5
* Add logic to record the version of the Godot engine for the Android platform.Fredia Huya-Kouadio2021-02-241-0/+2
* Improve the logic to compile for Android by automatically detecting and setti...Fredia Huya-Kouadio2021-01-051-0/+2
* Update gradle build files to automatically perform signing and zipalign tasks...Fredia Huya-Kouadio2020-11-221-4/+35
* Add a separate `nativeSrcsConfigs` module to handle Android Studio constraint...Fredia Huya-Kouadio2020-10-291-2/+2
* Add 'Export App Bundle' to Android Export OptionsAman Jain2020-08-051-0/+29
* Write an AndroidManifest.xml file to be merged with app module's manifest.Aman Jain2020-07-241-0/+2
* Stop ignoring hidden files and directories in the `assets` directoryFredia Huya-Kouadio2020-05-251-0/+5
* Implementation of the Godot Android Plugin configuration fileFredia Huya-Kouadio2020-05-171-8/+21
* Fix Android templates size regressionFredia Huya-Kouadio2020-04-231-1/+3
* Update Android custom template build configuration.fhuya2020-04-071-0/+5
* Enable Android studio debugger.fhuya2020-03-081-0/+1
* Re-architecture of the Godot Android plugin.fhuya2020-03-051-46/+20
* Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) ...fhuya2020-03-051-0/+2
* Miscellaneous cleanup for the Android codebase:fhuya2020-03-041-6/+6
* Address crash caused by missing dependency.fhuya2020-01-271-1/+1
* Address crash caused by missing dependency.fhuya2020-01-271-0/+2
* Replace the android.defaultConfig.applicationId in build.gradle with the pack...fhuya2019-12-301-1/+1
* Split the Android platform java logic into an Android library module (`lib`) ...fhuya2019-09-041-0/+121