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Redot Engine – Multi-platform 2D and 3D game engine
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godotengine
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godot
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Godot.java
Commit message (
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Author
Age
Files
Lines
*
Renaming `Godot.java` to `GodotFragment.java` to better reflect its nature an...
Fredia Huya-Kouadio
2023-07-16
1
-1195
/
+0
*
fix(android): set pending intent flag to stop insta-crash
Phil Hudson
2023-06-20
1
-2
/
+8
*
Improve startup benchmarking
Fredia Huya-Kouadio
2023-05-23
1
-17
/
+44
*
Add `audio/general/text_to_speech` project setting to enable/disable TTS.
bruvzg
2023-05-18
1
-4
/
+4
*
[TLS] Add support for platform-specific CA bundles.
Fabio Alessandrelli
2023-05-12
1
-0
/
+5
*
Merge pull request #74066 from m4gr3d/add_vulkan_version_filter_main
Yuri Sizov
2023-03-16
1
-2
/
+13
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*
Add feature check to require min Vulkan api version 1.0 on Android
Fredia Huya-Kouadio
2023-02-28
1
-2
/
+13
*
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Use the new API for virtual keyboard height detection on Android, bugfix
necrashter
2023-03-06
1
-8
/
+62
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/
*
Downgrade the vulkan abort logic to a warning
Fredia Huya-Kouadio
2023-02-07
1
-3
/
+2
*
Improve logic to detect whether vulkan is used for rendering
Fredia Huya-Kouadio
2023-02-06
1
-4
/
+13
*
Improve vulkan capability detection on Android
Fredia Huya-Kouadio
2023-02-05
1
-2
/
+18
*
Fix the issue causing the Godot Android Editor to crash when returning from t...
Fredia Huya-Kouadio
2023-01-26
1
-16
/
+22
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add missing display server overrides
Fredia Huya-Kouadio
2022-11-27
1
-1
/
+2
*
Fix parsing of the `keep_screen_on` display setting
Fredia Huya-Kouadio
2022-11-17
1
-1
/
+1
*
Android: Fix parsing `keep_screen_on` setting
Rémi Verschelde
2022-11-17
1
-1
/
+1
*
Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
1
-4
/
+4
*
Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_main
Rémi Verschelde
2022-09-08
1
-6
/
+29
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\
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*
Fix issue causing the project manager to crash because of missing path argument
Fredia Huya-Kouadio
2022-09-07
1
-6
/
+29
*
|
Enable long press, pan and scale gestures for the Godot Android Editor
Fredia Huya-Kouadio
2022-09-07
1
-1
/
+1
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/
*
Add full support for Android scoped storage.
Fredia Huya-Kouadio
2022-07-05
1
-5
/
+17
*
Remove duplicate Android sensor listener registrations
Marcel Admiraal
2022-05-23
1
-4
/
+0
*
Merge pull request #60563 from madmiraal/fix-60562
Rémi Verschelde
2022-04-29
1
-8
/
+7
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*
Check for null when retrieving clip data item text on Android
Marcel Admiraal
2022-04-27
1
-8
/
+7
*
|
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...
bruvzg
2022-04-28
1
-0
/
+3
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/
*
Merge pull request #60457 from madmiraal/replace-index-iterators
Rémi Verschelde
2022-04-25
1
-3
/
+2
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*
Replace index iterators with for each loops.
Marcel Admiraal
2022-04-23
1
-3
/
+2
*
|
Remove superfluous check for minimum Android SDK.
Marcel Admiraal
2022-04-22
1
-21
/
+16
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/
*
Android port of the Godot Editor
Fredy Huya-Kouadio
2022-03-28
1
-7
/
+20
*
Add `DisplayServer.clipboard_has()` to check clipboard content
Haoyu Qiu
2022-01-19
1
-1
/
+5
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Only rotate Android sensor values for sensors that need them rotated
Marcel Admiraal
2021-12-15
1
-31
/
+64
*
Add support for OpenXR export configurations.
Fredia Huya-Kouadio
2021-11-20
1
-2
/
+2
*
Drop pointless Android depth buffer setting
Pedro J. Estébanez
2021-11-15
1
-9
/
+1
*
Merge pull request #54463 from RandomShaper/fix_gl3_32bits
Rémi Verschelde
2021-11-09
1
-4
/
+8
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*
Drop broken Android 32-bit framebuffer setting for a reliable one for depth b...
Pedro J. Estébanez
2021-11-01
1
-4
/
+8
*
|
Fix new projects always being created with OpenGL
Hugo Locurcio
2021-11-01
1
-1
/
+1
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/
*
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-2
/
+1
*
Add support for adding plugin views behind the main view on Android
PouleyKetchoupp
2021-09-01
1
-1
/
+5
*
Check if vibration duration is > 0 on Android
Marcus Brummer
2021-08-21
1
-1
/
+1
*
Delegate handling and implementation of the restart functionality to the Godo...
Fredia Huya-Kouadio
2021-08-18
1
-16
/
+2
*
Add partial support for Android scoped storage.
ne0fhyk
2021-08-16
1
-5
/
+0
*
Resolve issue where the Godot app remains stuck when resuming.
Fredia Huya-Kouadio
2021-08-12
1
-4
/
+5
*
Properly finishes Godot's Android activity when destroyed by the system
Marcus Brummer
2021-08-12
1
-0
/
+1
*
Remove Android onKeyMultiple override
Marcel Admiraal
2021-07-06
1
-25
/
+0
*
Merge pull request #50107 from madmiraal/android-use-lambdas
Rémi Verschelde
2021-07-06
1
-87
/
+55
|
\
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*
Replace single method anonymous classes with lambdas in Godot Java code
Marcel Admiraal
2021-07-03
1
-87
/
+55
*
|
Merge pull request #50085 from madmiraal/android-replace-stringbuffer
Rémi Verschelde
2021-07-02
1
-1
/
+1
|
\
\
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*
|
Use StringBuilder instead StringBuffer in Godot Java code
Marcel Admiraal
2021-07-02
1
-1
/
+1
*
|
|
Remove redundant explicit types in Godot Java code
Marcel Admiraal
2021-07-02
1
-1
/
+1
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