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Redot Engine – Multi-platform 2D and 3D game engine
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godotengine
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godot
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input
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GodotInputHandler.java
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Rebrand Godot to Redot
Randolph W. Aarseth II
2024-10-11
1
-1
/
+1
*
Memory cleanup and optimizations
Fredia Huya-Kouadio
2024-08-16
1
-57
/
+127
*
Merge pull request #94468 from m4gr3d/restart_editor_when_updating_touchscree...
Rémi Verschelde
2024-07-17
1
-1
/
+1
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*
Disable long press for mouse events
Fredia Huya-Kouadio
2024-07-17
1
-1
/
+1
*
|
Cleanup Android input on render thread settings
Fredia Huya-Kouadio
2024-07-09
1
-11
/
+1
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/
*
Fix ANRs reported by the Google Play Console
Fredia Huya-Kouadio
2024-07-04
1
-27
/
+112
*
Move the most specific motion event guard to the top of the function.
Tareq Anuar
2024-06-11
1
-13
/
+12
*
Input logic cleanup:
Fredia Huya-Kouadio
2024-05-19
1
-57
/
+101
*
Add rotary input support. Fix documentation
ALEKSEY KAPUSTYANENKO
2024-02-13
1
-2
/
+28
*
Cleanups and improvements to the Godot Android library api:
Fredia Huya-Kouadio
2023-10-08
1
-1
/
+1
*
Android stylus pressure and tilt support
pikethom
2023-08-15
1
-3
/
+21
*
Fix various typos with codespell
Rémi Verschelde
2023-08-07
1
-1
/
+1
*
[Android] Set `echo` property for the physical keyboard events.
bruvzg
2023-07-06
1
-2
/
+2
*
Improve touchpad and mouse support for the Android editor
Fredia Huya-Kouadio
2023-05-25
1
-3
/
+28
*
Cleanup and unify keyboard input.
bruvzg
2023-01-23
1
-6
/
+4
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
handle ambiguous input events as touch events
Dennis Ranke
2022-12-12
1
-1
/
+1
*
Small set of fixes to the input logic
Fredia Huya-Kouadio
2022-11-07
1
-1
/
+4
*
Add double_tap attribute to InputEventScreenTouch
Fredia Huya-Kouadio
2022-10-22
1
-13
/
+13
*
Cleanup the Android input logic implementation
Fredia Huya-Kouadio
2022-09-07
1
-99
/
+180
*
Fix incorrect Android scancodes
Marcel Admiraal
2022-07-13
1
-7
/
+12
*
Ensure joystick has been added or not already removed when processing input
Marcel Admiraal
2022-06-16
1
-0
/
+3
*
Remove superfluous Android InputManager interface and implementation
Marcel Admiraal
2022-04-22
1
-4
/
+5
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Switch to input buffering on Android
Pedro J. Estébanez
2021-08-13
1
-31
/
+22
*
Merge pull request #50107 from madmiraal/android-use-lambdas
Rémi Verschelde
2021-07-06
1
-87
/
+22
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*
Replace single method anonymous classes with lambdas in Godot Java code
Marcel Admiraal
2021-07-03
1
-87
/
+22
*
|
Remove redundant explicit types in Godot Java code
Marcel Admiraal
2021-07-02
1
-2
/
+2
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/
*
Remove unused imports from Android Java code
Marcel Admiraal
2021-07-02
1
-4
/
+0
*
Fix joystick axis mapping issues with NVIDIA shield. Probably others.
Michael Conrad
2021-02-09
1
-100
/
+147
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Android: Allow Mouse Capture
thebestnom
2020-12-08
1
-1
/
+6
*
fix android wrong multi-touch pointerid
alan-w-255
2020-12-03
1
-4
/
+2
*
Android: Mouse Implementation
thebestnom
2020-10-09
1
-2
/
+103
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-4
/
+0
*
clang-format: Add JavaImportGroups for Java code
Rémi Verschelde
2020-05-06
1
-3
/
+5
*
Vulkan rendering for Android
PouleyKetchoupp
2020-04-03
1
-21
/
+21
*
Rename `scancode` to `keycode`.
bruvzg
2020-02-25
1
-2
/
+4
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Adds Pen support for Android
Alexander Holland
2019-10-04
1
-1
/
+12
*
Fix Android keyboard crash with left cursor
lawnjelly
2019-09-23
1
-4
/
+2
*
Split the Android platform java logic into an Android library module (`lib`) ...
fhuya
2019-09-04
1
-0
/
+360