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* One Copyright Update to rule them allRémi Verschelde2023-01-0547-1363/+1363
* Merge pull request #69990 from exoticorn/fix-android-touch-inputFredia Huya-Kouadio2022-12-141-1/+1
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| * handle ambiguous input events as touch eventsDennis Ranke2022-12-121-1/+1
* | Rename all gdnative occurences to gdextensionGilles Roudière2022-12-122-18/+18
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* Use system fonts as fallback and improve system font handling.bruvzg2022-12-041-0/+5
* Enable GLES3 on Androidclayjohn2022-11-293-15/+12
* Add missing display server overridesFredia Huya-Kouadio2022-11-275-3/+99
* Fix parsing of the `keep_screen_on` display settingFredia Huya-Kouadio2022-11-171-1/+1
* Android: Fix parsing `keep_screen_on` settingRémi Verschelde2022-11-171-1/+1
* Small set of fixes to the input logicFredia Huya-Kouadio2022-11-073-37/+31
* Add double_tap attribute to InputEventScreenTouchFredia Huya-Kouadio2022-10-223-33/+20
* Merge pull request #66946 from m4gr3d/cursor_shape_logic_cleanup_mainFredia Huya-Kouadio2022-10-052-8/+12
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| * Cleanup of the Android cursor shape logicFredia Huya-Kouadio2022-10-052-8/+12
* | Fix null in android keyboard handling.Jason Knight2022-10-051-1/+1
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* Split rendering driver project setting into renderer_name and rendering_drive...clayjohn2022-09-191-4/+4
* Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_mainRémi Verschelde2022-09-082-8/+31
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| * Fix issue causing the project manager to crash because of missing path argumentFredia Huya-Kouadio2022-09-072-8/+31
* | Enable long press, pan and scale gestures for the Godot Android EditorFredia Huya-Kouadio2022-09-071-1/+1
* | Cleanup the Android input logic implementationFredia Huya-Kouadio2022-09-076-215/+521
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* Fix issue preventing the Android Editor from displaying the project contentFredia Huya-Kouadio2022-08-152-6/+7
* Merge pull request #62885 from madmiraal/fix-59931Rémi Verschelde2022-08-083-20/+21
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| * Fix incorrect Android scancodesMarcel Admiraal2022-07-133-20/+21
* | Add support for multiple virtual keyboard typesBrian Semrau2022-08-043-11/+47
* | Address remaining scoped storage regressionsFredia Huya-Kouadio2022-07-264-31/+33
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* Add full support for Android scoped storage.Fredia Huya-Kouadio2022-07-0513-120/+1667
* Remove broken scroll gesture on AndroidMarcel Admiraal2022-06-212-14/+0
* Ensure joystick has been added or not already removed when processing inputMarcel Admiraal2022-06-161-0/+3
* Misc editor tweaks and polishes:Fredia Huya-Kouadio2022-05-311-3/+21
* Merge pull request #61333 from m4gr3d/fix_restart_logic_mainRémi Verschelde2022-05-233-62/+149
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| * Fix the logic to restart the Godot applicationFredia Huya-Kouadio2022-05-233-62/+149
* | Remove duplicate Android sensor listener registrationsMarcel Admiraal2022-05-231-4/+0
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* Fix screen_get_usable_rect returning display safe areaMarcel Admiraal2022-05-021-1/+1
* Merge pull request #60551 from madmiraal/implement-3466Rémi Verschelde2022-05-021-0/+21
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| * Add a method for obtaining display cutouts on AndroidMarcel Admiraal2022-04-261-0/+21
* | Merge pull request #60563 from madmiraal/fix-60562Rémi Verschelde2022-04-291-8/+7
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| * | Check for null when retrieving clip data item text on AndroidMarcel Admiraal2022-04-271-8/+7
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* / Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...bruvzg2022-04-284-0/+361
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* Merge pull request #60433 from madmiraal/remove-superfluous-null-checkRémi Verschelde2022-04-251-4/+0
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| * Remove superfluous null checkMarcel Admiraal2022-04-221-4/+0
* | Merge pull request #60457 from madmiraal/replace-index-iteratorsRémi Verschelde2022-04-252-5/+4
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| * | Replace index iterators with for each loops.Marcel Admiraal2022-04-232-5/+4
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* | Merge pull request #60441 from madmiraal/remove-superfluous-inputmanagerRémi Verschelde2022-04-253-240/+5
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| * | Remove superfluous Android InputManager interface and implementationMarcel Admiraal2022-04-223-240/+5
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* / Remove superfluous check for minimum Android SDK.Marcel Admiraal2022-04-221-21/+16
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* Update the editor display scale based on the device's scaled densityFredia Huya-Kouadio2022-04-041-1/+5
* Fix flickering issues with low processor mode on AndroidFredia Huya-Kouadio2022-03-2911-23/+2530
* Android port of the Godot EditorFredy Huya-Kouadio2022-03-282-8/+29
* Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde2022-02-161-2/+3
* Add screen_get_refresh_rate to DisplayServerjordi2022-02-031-0/+8
* Add `DisplayServer.clipboard_has()` to check clipboard contentHaoyu Qiu2022-01-191-1/+5