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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
Merge pull request #38309 from SkyLucilfer/AndroidLineEdit
Rémi Verschelde
2020-05-20
3
-14
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+39
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Fix Android LineEdit editing bugs
SkyJJ
2020-05-16
3
-14
/
+39
*
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Implementation of the Godot Android Plugin configuration file
Fredia Huya-Kouadio
2020-05-17
1
-3
/
+8
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/
*
Merge pull request #37924 from thebestnom/migrate-to-androidX
Rémi Verschelde
2020-05-16
6
-13
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+16
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Android: Migrate deprecated support library to AndroidX
thebestnom
2020-05-10
6
-13
/
+16
*
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
25
-87
/
+0
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*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-1
/
+2
*
Style: Add missing copyright headers
Rémi Verschelde
2020-05-10
1
-2
/
+2
*
clang-format: Add JavaImportGroups for Java code
Rémi Verschelde
2020-05-06
26
-38
/
+80
*
Address `OS.request_permissions()` bug when non-platform permission(s) is inc...
Fredia Huya-Kouadio
2020-05-05
1
-4
/
+7
*
Migrate legacy apache dependency to the GodotPayment plugin
fhuya
2020-04-15
3
-381
/
+0
*
Add signal support to Godot Android plugin:
fhuya
2020-04-10
2
-1
/
+182
*
Display Server support
PouleyKetchoupp
2020-04-08
1
-36
/
+4
*
Vulkan rendering for Android
PouleyKetchoupp
2020-04-03
14
-112
/
+346
*
Fix copyright headers for recently added files
Rémi Verschelde
2020-03-28
2
-4
/
+4
*
Make file formatting comply with POSIX and Unix standards
Aaron Franke
2020-03-21
1
-1
/
+1
*
Update the naming scheme for the GodotPlugin's methods in preparate of the vu...
fhuya
2020-03-19
2
-17
/
+33
*
Complete the implementation of the GodotPayment plugin.
fhuya
2020-03-17
9
-1211
/
+3
*
Fix text_entered signal when max_length is used in LineEdit on Android
PouleyKetchoupp
2020-03-13
1
-3
/
+13
*
Trim the whitespace around the plugins names.
fhuya
2020-03-06
1
-2
/
+5
*
Re-architecture of the Godot Android plugin.
fhuya
2020-03-05
9
-408
/
+658
*
Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) ...
fhuya
2020-03-05
3
-0
/
+465
*
Rename `scancode` to `keycode`.
bruvzg
2020-02-25
4
-11
/
+13
*
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-13
5
-28
/
+10
*
Fixed LineEdit virtual keyboard inputs on Android
PouleyKetchoupp
2020-01-31
1
-1
/
+1
*
Android virtual keyboard respecting LineEdit max length.
Bruno Lourenço
2020-01-23
2
-3
/
+16
*
fixes android double tap regression
Alexander Holland
2020-01-13
2
-2
/
+2
*
Fixes Android FileDialog
Alexander Holland
2020-01-10
3
-0
/
+121
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
35
-70
/
+70
*
i18n: Sync translations with Weblate + update template
Rémi Verschelde
2019-12-22
1
-1
/
+0
*
Fix crash on Android with no manifest permissions.
Fabio Alessandrelli
2019-12-17
1
-3
/
+5
*
Add GodotNetUtils Java class for Android.
Fabio Alessandrelli
2019-12-14
3
-0
/
+105
*
Style: Add missing copyright headers
Rémi Verschelde
2019-11-22
1
-0
/
+30
*
Add request permission automatically at android
Cagdas
2019-10-22
2
-29
/
+165
*
Add `View onMainCreateView(Activity activity)` api to the `Godot.SingletonBas...
Fredia Huya-Kouadio
2019-10-18
1
-0
/
+34
*
Adds Pen support for Android
Alexander Holland
2019-10-04
2
-1
/
+17
*
Merge pull request #32250 from lawnjelly/android-keyboard2
Rémi Verschelde
2019-09-23
1
-4
/
+2
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*
Fix Android keyboard crash with left cursor
lawnjelly
2019-09-23
1
-4
/
+2
*
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Add new events and accompanying logic to notify when the app is paused and re...
fhuya
2019-09-19
4
-15
/
+63
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*
Split the Android platform java logic into an Android library module (`lib`) ...
fhuya
2019-09-04
68
-0
/
+13503