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* Use current androidx Fragment library instead of legacy librariesMarcel Admiraal2021-09-081-2/+1
* Add support for adding plugin views behind the main view on AndroidPouleyKetchoupp2021-09-012-1/+19
* Replace HTTP links with HTTPS for sites with HTTPS versionsAaron Franke2021-08-221-1/+1
* Check if vibration duration is > 0 on AndroidMarcus Brummer2021-08-211-1/+1
* Delegate handling and implementation of the restart functionality to the Godo...Fredia Huya-Kouadio2021-08-183-16/+29
* Add partial support for Android scoped storage.ne0fhyk2021-08-162-201/+51
* Switch to input buffering on AndroidPedro J. Estébanez2021-08-133-60/+45
* Resolve issue where the Godot app remains stuck when resuming.Fredia Huya-Kouadio2021-08-123-9/+39
* Properly finishes Godot's Android activity when destroyed by the systemMarcus Brummer2021-08-121-0/+1
* Fix various typos with codespellluz paz2021-07-251-1/+1
* Merge pull request #50220 from madmiraal/fix-50125Rémi Verschelde2021-07-061-3/+4
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| * Queue the calls to GodotLib.key when Android virtual done is pressedMarcel Admiraal2021-07-061-3/+4
* | Remove Android onKeyMultiple overrideMarcel Admiraal2021-07-062-33/+0
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* Merge pull request #50107 from madmiraal/android-use-lambdasRémi Verschelde2021-07-066-244/+116
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| * Replace single method anonymous classes with lambdas in Godot Java codeMarcel Admiraal2021-07-036-244/+116
* | Use static inner classes in Godot Java codeMarcel Admiraal2021-07-031-2/+2
* | Merge pull request #50085 from madmiraal/android-replace-stringbufferRémi Verschelde2021-07-022-2/+2
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| * | Use StringBuilder instead StringBuffer in Godot Java codeMarcel Admiraal2021-07-022-2/+2
* | | Merge pull request #50083 from madmiraal/android-fix-raw-useRémi Verschelde2021-07-021-3/+3
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| * | | Fix raw use of parameterized ClassMarcel Admiraal2021-07-021-3/+3
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* | / Remove redundant explicit types in Godot Java codeMarcel Admiraal2021-07-025-8/+8
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* | Merge pull request #50078 from madmiraal/android-remove-unused-importsRémi Verschelde2021-07-027-12/+0
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| * Remove unused imports from Android Java codeMarcel Admiraal2021-07-027-12/+0
* | Merge pull request #50074 from madmiraal/android-replace-c-arrayRémi Verschelde2021-07-023-3/+3
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| * Use Java array declarations not C-style declarations in Android Java codeMarcel Admiraal2021-07-023-3/+3
* | Merge pull request #50072 from madmiraal/android-remove-interface-modifiersRémi Verschelde2021-07-023-18/+18
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| * Remove redundant interface modifiers from Android Java codeMarcel Admiraal2021-07-023-18/+18
* | Remove unnecessary semicolons from Android Java codeMarcel Admiraal2021-07-023-11/+11
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* Fix unchecked call to put() warning in GodotInputHandler.javaMarcel Admiraal2021-06-301-1/+1
* Merge pull request #49435 from madmiraal/add-android-external-dirRémi Verschelde2021-06-101-0/+4
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| * Add OS.get_external_data_dir() to get Android external directoryMarcel Admiraal2021-06-101-0/+4
* | Remove unused AudioDriverAndroid from AndroidMarcel Admiraal2021-06-102-94/+0
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* Style: Cleanup uses of double spaces between wordsRémi Verschelde2021-06-072-2/+2
* Fixed screen orientation on AndroidSzymon Majewski2021-05-241-0/+6
* Android: Add support for cursor iconsthebestnom2021-05-193-1/+48
* Add support for forwarding callbacks from Godot's parent activity.Fredia Huya-Kouadio2021-04-121-0/+19
* Fix issue causing the response callback to be invoked with the invalid `reque...Fredia Huya-Kouadio2021-04-091-23/+1
* Fixes on android:Bastiaan Olij2021-03-181-1/+1
* Fix onMainRequestPermissionsResult callback for Android plugins.Fredia Huya-Kouadio2021-03-172-0/+25
* Enable `doNotStrip` when doing development/debugging within Android StudioFredia Huya-Kouadio2021-03-161-2/+4
* Leverage java annotations to simplify the logic used to register the Godot pl...Fredia Huya-Kouadio2021-03-166-55/+218
* Update the logic to load Godot Android plugins packaged into the binary.Fredia Huya-Kouadio2021-02-261-37/+1
* Merge pull request #46381 from m4gr3d/update_godot_fragment_lifecycle_masterRémi Verschelde2021-02-241-16/+26
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| * Update the initialization timeline for the Godot fragment to be more consiste...Fredia Huya-Kouadio2021-02-241-16/+26
* | Add logic to record the version of the Godot engine for the Android platform.Fredia Huya-Kouadio2021-02-242-0/+7
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* Add missing `ndkVersion` to the library gradle build config.Fredia Huya-Kouadio2021-02-171-0/+2
* Expose GodotPlugin's utility methods used for registration and signal emitting.Fredia Huya-Kouadio2021-02-152-22/+144
* Fix joystick axis mapping issues with NVIDIA shield. Probably others.Michael Conrad2021-02-092-103/+157
* add search extensions for scons' pathzaevi2021-01-301-1/+1
* CI: Update to clang-format 11 and apply ternary operator changesRémi Verschelde2021-01-121-4/+4