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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
Use current androidx Fragment library instead of legacy libraries
Marcel Admiraal
2021-09-08
1
-2
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+1
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Add support for adding plugin views behind the main view on Android
PouleyKetchoupp
2021-09-01
2
-1
/
+19
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Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-22
1
-1
/
+1
*
Check if vibration duration is > 0 on Android
Marcus Brummer
2021-08-21
1
-1
/
+1
*
Delegate handling and implementation of the restart functionality to the Godo...
Fredia Huya-Kouadio
2021-08-18
3
-16
/
+29
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Add partial support for Android scoped storage.
ne0fhyk
2021-08-16
2
-201
/
+51
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Switch to input buffering on Android
Pedro J. Estébanez
2021-08-13
3
-60
/
+45
*
Resolve issue where the Godot app remains stuck when resuming.
Fredia Huya-Kouadio
2021-08-12
3
-9
/
+39
*
Properly finishes Godot's Android activity when destroyed by the system
Marcus Brummer
2021-08-12
1
-0
/
+1
*
Fix various typos with codespell
luz paz
2021-07-25
1
-1
/
+1
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Merge pull request #50220 from madmiraal/fix-50125
Rémi Verschelde
2021-07-06
1
-3
/
+4
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Queue the calls to GodotLib.key when Android virtual done is pressed
Marcel Admiraal
2021-07-06
1
-3
/
+4
*
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Remove Android onKeyMultiple override
Marcel Admiraal
2021-07-06
2
-33
/
+0
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*
Merge pull request #50107 from madmiraal/android-use-lambdas
Rémi Verschelde
2021-07-06
6
-244
/
+116
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*
Replace single method anonymous classes with lambdas in Godot Java code
Marcel Admiraal
2021-07-03
6
-244
/
+116
*
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Use static inner classes in Godot Java code
Marcel Admiraal
2021-07-03
1
-2
/
+2
*
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Merge pull request #50085 from madmiraal/android-replace-stringbuffer
Rémi Verschelde
2021-07-02
2
-2
/
+2
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Use StringBuilder instead StringBuffer in Godot Java code
Marcel Admiraal
2021-07-02
2
-2
/
+2
*
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Merge pull request #50083 from madmiraal/android-fix-raw-use
Rémi Verschelde
2021-07-02
1
-3
/
+3
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*
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Fix raw use of parameterized Class
Marcel Admiraal
2021-07-02
1
-3
/
+3
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*
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Remove redundant explicit types in Godot Java code
Marcel Admiraal
2021-07-02
5
-8
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+8
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*
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Merge pull request #50078 from madmiraal/android-remove-unused-imports
Rémi Verschelde
2021-07-02
7
-12
/
+0
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Remove unused imports from Android Java code
Marcel Admiraal
2021-07-02
7
-12
/
+0
*
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Merge pull request #50074 from madmiraal/android-replace-c-array
Rémi Verschelde
2021-07-02
3
-3
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+3
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Use Java array declarations not C-style declarations in Android Java code
Marcel Admiraal
2021-07-02
3
-3
/
+3
*
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Merge pull request #50072 from madmiraal/android-remove-interface-modifiers
Rémi Verschelde
2021-07-02
3
-18
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+18
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Remove redundant interface modifiers from Android Java code
Marcel Admiraal
2021-07-02
3
-18
/
+18
*
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Remove unnecessary semicolons from Android Java code
Marcel Admiraal
2021-07-02
3
-11
/
+11
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*
Fix unchecked call to put() warning in GodotInputHandler.java
Marcel Admiraal
2021-06-30
1
-1
/
+1
*
Merge pull request #49435 from madmiraal/add-android-external-dir
Rémi Verschelde
2021-06-10
1
-0
/
+4
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Add OS.get_external_data_dir() to get Android external directory
Marcel Admiraal
2021-06-10
1
-0
/
+4
*
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Remove unused AudioDriverAndroid from Android
Marcel Admiraal
2021-06-10
2
-94
/
+0
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*
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-07
2
-2
/
+2
*
Fixed screen orientation on Android
Szymon Majewski
2021-05-24
1
-0
/
+6
*
Android: Add support for cursor icons
thebestnom
2021-05-19
3
-1
/
+48
*
Add support for forwarding callbacks from Godot's parent activity.
Fredia Huya-Kouadio
2021-04-12
1
-0
/
+19
*
Fix issue causing the response callback to be invoked with the invalid `reque...
Fredia Huya-Kouadio
2021-04-09
1
-23
/
+1
*
Fixes on android:
Bastiaan Olij
2021-03-18
1
-1
/
+1
*
Fix onMainRequestPermissionsResult callback for Android plugins.
Fredia Huya-Kouadio
2021-03-17
2
-0
/
+25
*
Enable `doNotStrip` when doing development/debugging within Android Studio
Fredia Huya-Kouadio
2021-03-16
1
-2
/
+4
*
Leverage java annotations to simplify the logic used to register the Godot pl...
Fredia Huya-Kouadio
2021-03-16
6
-55
/
+218
*
Update the logic to load Godot Android plugins packaged into the binary.
Fredia Huya-Kouadio
2021-02-26
1
-37
/
+1
*
Merge pull request #46381 from m4gr3d/update_godot_fragment_lifecycle_master
Rémi Verschelde
2021-02-24
1
-16
/
+26
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*
Update the initialization timeline for the Godot fragment to be more consiste...
Fredia Huya-Kouadio
2021-02-24
1
-16
/
+26
*
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Add logic to record the version of the Godot engine for the Android platform.
Fredia Huya-Kouadio
2021-02-24
2
-0
/
+7
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*
Add missing `ndkVersion` to the library gradle build config.
Fredia Huya-Kouadio
2021-02-17
1
-0
/
+2
*
Expose GodotPlugin's utility methods used for registration and signal emitting.
Fredia Huya-Kouadio
2021-02-15
2
-22
/
+144
*
Fix joystick axis mapping issues with NVIDIA shield. Probably others.
Michael Conrad
2021-02-09
2
-103
/
+157
*
add search extensions for scons' path
zaevi
2021-01-30
1
-1
/
+1
*
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-12
1
-4
/
+4
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