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* Fix potential null in android text entry system.Jason Knight2023-04-121-5/+6
* Bump the target SDK version to 33 (Android 13)Fredia Huya-Kouadio2023-03-213-11/+11
* Fix directory access when the running app has the `All files access` permissionFredia Huya-Kouadio2023-03-201-1/+8
* Merge pull request #74066 from m4gr3d/add_vulkan_version_filter_mainYuri Sizov2023-03-161-2/+13
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| * Add feature check to require min Vulkan api version 1.0 on AndroidFredia Huya-Kouadio2023-02-281-2/+13
* | Add "filesRoot" path to Android provider paths xmllewiji2023-03-091-0/+4
* | Merge pull request #74470 from m4gr3d/configure_snapshot_publish_version_mainRémi Verschelde2023-03-063-1/+10
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| * | Configure maven central snapshot versions for the Godot Android libraryFredia Huya-Kouadio2023-03-063-1/+10
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* / Use the new API for virtual keyboard height detection on Android, bugfixnecrashter2023-03-061-8/+62
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* Enable granular control of touchscreen related settingsFredia Huya-Kouadio2023-02-222-6/+24
* Downgrade the vulkan abort logic to a warningFredia Huya-Kouadio2023-02-073-5/+4
* Merge pull request #72552 from m4gr3d/cleanup_custom_build_mainRémi Verschelde2023-02-066-16/+16
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| * Rename Godot's 'custom build' to 'gradle build' to better reflect the underly...Fredia Huya-Kouadio2023-02-026-16/+16
* | Improve logic to detect whether vulkan is used for renderingFredia Huya-Kouadio2023-02-061-4/+13
* | Improve vulkan capability detection on AndroidFredia Huya-Kouadio2023-02-052-2/+19
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* Clean up the XR export logicFredia Huya-Kouadio2023-02-011-21/+0
* More codespell fixes, do more changes from previous ignore listRémi Verschelde2023-02-011-1/+1
* Implement file provider capabilitiesFredia Huya-Kouadio2023-02-013-11/+48
* Update the XR manifest configsFredia Huya-Kouadio2023-01-271-9/+0
* Merge pull request #72106 from m4gr3d/fix_godot_android_editor_4_crash_after_...Rémi Verschelde2023-01-264-36/+104
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| * Fix the issue causing the Godot Android Editor to crash when returning from t...Fredia Huya-Kouadio2023-01-264-36/+104
* | Address kotlin build warningsFredia Huya-Kouadio2023-01-251-2/+2
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* Merge pull request #71917 from m4gr3d/update_godot_android_editor_labelRémi Verschelde2023-01-242-2/+2
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| * Update the Godot Android Editor name from `Godot Editor 4.x` to `Godot Editor...Fredia Huya-Kouadio2023-01-232-2/+2
* | Merge pull request #71836 from m4gr3d/fix_godot_editor_cropping_mainRémi Verschelde2023-01-231-1/+0
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| * Update the logic to calculate the screen scale on AndroidFredia Huya-Kouadio2023-01-221-1/+0
* | Cleanup and unify keyboard input.bruvzg2023-01-233-18/+16
* | Convert en_GB spelling to en_US with codespellRémi Verschelde2023-01-232-2/+2
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* One Copyright Update to rule them allRémi Verschelde2023-01-0551-1479/+1479
* Merge pull request #63483 from qianjunakasumi/qianjunakasumi/masterRémi Verschelde2023-01-031-0/+1
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| * Introduce `appCategory` attribute of android to set category千橘 雫霞2023-01-011-0/+1
* | Add boot splash for the Godot Android EditorFredia Huya-Kouadio2022-12-162-5/+8
* | Merge pull request #69990 from exoticorn/fix-android-touch-inputFredia Huya-Kouadio2022-12-141-1/+1
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| * | handle ambiguous input events as touch eventsDennis Ranke2022-12-121-1/+1
* | | Rename all gdnative occurences to gdextensionGilles Roudière2022-12-122-18/+18
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* | Use system fonts as fallback and improve system font handling.bruvzg2022-12-041-0/+5
* | Updating the minimum Android target api for proper Vulkan supportFredia Huya-Kouadio2022-11-302-4/+7
* | Enable GLES3 on Androidclayjohn2022-11-296-18/+15
* | Add missing display server overridesFredia Huya-Kouadio2022-11-275-3/+99
* | Fix parsing of the `keep_screen_on` display settingFredia Huya-Kouadio2022-11-171-1/+1
* | Android: Fix parsing `keep_screen_on` settingRémi Verschelde2022-11-171-1/+1
* | Fix 'save & restart' logic for the Android EditorFredia Huya-Kouadio2022-11-161-3/+16
* | Upgrade Android gradle plugin to version 7.2.1Fredia Huya-Kouadio2022-11-104-15/+11
* | Small set of fixes to the input logicFredia Huya-Kouadio2022-11-073-37/+31
* | Add double_tap attribute to InputEventScreenTouchFredia Huya-Kouadio2022-10-223-33/+20
* | Delete Android godot-lib with the old naming schemeFredia Huya-Kouadio2022-10-181-3/+9
* | Merge pull request #66946 from m4gr3d/cursor_shape_logic_cleanup_mainFredia Huya-Kouadio2022-10-052-8/+12
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| * | Cleanup of the Android cursor shape logicFredia Huya-Kouadio2022-10-052-8/+12
* | | Merge pull request #66941 from winterpixelgames/bugfix-android-null-input-eventFredia Huya-Kouadio2022-10-051-1/+1
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| * | Fix null in android keyboard handling.Jason Knight2022-10-051-1/+1