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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
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Fixed screen orientation on Android
Szymon Majewski
2021-05-24
1
-0
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+6
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Android: Add support for cursor icons
thebestnom
2021-05-19
3
-1
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+48
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[Android] fix generateDevTemplate
thebestnom
2021-04-28
1
-1
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+1
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Merge pull request #48228 from akien-mga/android-build-tools-30.0.3
Rémi Verschelde
2021-04-27
1
-1
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+1
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Android: Upgrade buildTools from 30.0.1 to 30.0.3
Rémi Verschelde
2021-04-26
1
-1
/
+1
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Remove deprecated xr features properties. These properties are now provided d...
Fredia Huya-Kouadio
2021-04-26
1
-7
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+2
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Merge pull request #47552 from szymonm-google/validation_layers_android
Rémi Verschelde
2021-04-20
1
-1
/
+1
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Validation layers on Android
Szymon Majewski
2021-04-12
1
-1
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+1
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Allow to build dev template with symbols
thebestnom
2021-04-14
3
-8
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+32
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Merge pull request #47844 from m4gr3d/update_activity_result_callback
Rémi Verschelde
2021-04-13
1
-0
/
+19
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Add support for forwarding callbacks from Godot's parent activity.
Fredia Huya-Kouadio
2021-04-12
1
-0
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+19
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Fix custom boot splash image scaling.
Fredia Huya-Kouadio
2021-04-12
2
-0
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+0
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Fix issue causing the response callback to be invoked with the invalid `reque...
Fredia Huya-Kouadio
2021-04-09
1
-23
/
+1
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Fixes on android:
Bastiaan Olij
2021-03-18
1
-1
/
+1
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Fix onMainRequestPermissionsResult callback for Android plugins.
Fredia Huya-Kouadio
2021-03-17
2
-0
/
+25
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Enable `doNotStrip` when doing development/debugging within Android Studio
Fredia Huya-Kouadio
2021-03-16
5
-10
/
+30
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Leverage java annotations to simplify the logic used to register the Godot pl...
Fredia Huya-Kouadio
2021-03-16
6
-55
/
+218
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Non functional to non-functional
MrBrain295
2021-03-12
1
-1
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+1
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Update the logic to load Godot Android plugins packaged into the binary.
Fredia Huya-Kouadio
2021-02-26
3
-47
/
+6
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Merge pull request #46381 from m4gr3d/update_godot_fragment_lifecycle_master
Rémi Verschelde
2021-02-24
1
-16
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+26
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Update the initialization timeline for the Godot fragment to be more consiste...
Fredia Huya-Kouadio
2021-02-24
1
-16
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+26
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Add logic to record the version of the Godot engine for the Android platform.
Fredia Huya-Kouadio
2021-02-24
6
-6
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+63
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Disable engine splash logic on Android; this is now handled by the Android th...
Fredia Huya-Kouadio
2021-02-18
1
-1
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+1
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Add missing `ndkVersion` to the library gradle build config.
Fredia Huya-Kouadio
2021-02-17
1
-0
/
+2
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Revert AGP to version 4.0.1 as a workaround to https://issuetracker.google.co...
Fredia Huya-Kouadio
2021-02-17
1
-1
/
+1
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Android: Bump NDK version to 21.4.7075529
Rémi Verschelde
2021-02-18
1
-1
/
+1
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Expose GodotPlugin's utility methods used for registration and signal emitting.
Fredia Huya-Kouadio
2021-02-15
2
-22
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+144
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Fix joystick axis mapping issues with NVIDIA shield. Probably others.
Michael Conrad
2021-02-09
2
-103
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+157
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Merge pull request #44949 from m4gr3d/specify_project_ndk_version
Rémi Verschelde
2021-02-05
3
-1
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+6
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Improve the logic to compile for Android by automatically detecting and setti...
Fredia Huya-Kouadio
2021-01-05
3
-1
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+6
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add search extensions for scons' path
zaevi
2021-01-30
1
-1
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+1
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CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-12
1
-4
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+4
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
35
-70
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+70
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Android: Allow Mouse Capture
thebestnom
2020-12-08
4
-1
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+21
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fix android wrong multi-touch pointerid
alan-w-255
2020-12-03
1
-4
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+2
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Update gradle build files to automatically perform signing and zipalign tasks...
Fredia Huya-Kouadio
2020-11-22
2
-5
/
+74
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Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
4
-6
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+0
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Merge pull request #43248 from HEAVYPOLY/master
Rémi Verschelde
2020-11-16
1
-3
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+3
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Change android orientations from sensor to user
Vaughan Ling
2020-10-31
1
-3
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+3
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Update the logic to query for the 'scons' command executable path.
Fredia Huya-Kouadio
2020-11-14
2
-3
/
+33
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Merge pull request #37158 from thebestnom/android-click-support
Rémi Verschelde
2020-10-30
6
-70
/
+117
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Android: Mouse Implementation
thebestnom
2020-10-09
6
-70
/
+117
*
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Add a separate `nativeSrcsConfigs` module to handle Android Studio constraint...
Fredia Huya-Kouadio
2020-10-29
8
-18
/
+71
*
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Update the gradle plugins
Fredia Huya-Kouadio
2020-10-28
3
-4
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+6
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Implement OS.get_window_safe_area() for Android
Mark Riedesel
2020-10-27
2
-0
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+27
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Merge pull request #41385 from m4gr3d/fix_splash_loading_master
Rémi Verschelde
2020-09-28
6
-1
/
+29
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Fix splash screen loading on Android
Fredia Huya-Kouadio
2020-08-19
6
-1
/
+29
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Add overridable init method for the Godot fragment instance.
Fredia Huya-Kouadio
2020-09-18
1
-2
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+22
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Fix issue causing the textedit to move upward
Fredia Huya-Kouadio
2020-08-30
2
-3
/
+7
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Merge pull request #41550 from godotengine/revert-40671-virtual-keyboard-heig...
Rémi Verschelde
2020-08-27
2
-43
/
+7
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