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* Fixed screen orientation on AndroidSzymon Majewski2021-05-241-0/+6
* Android: Add support for cursor iconsthebestnom2021-05-193-1/+48
* [Android] fix generateDevTemplatethebestnom2021-04-281-1/+1
* Merge pull request #48228 from akien-mga/android-build-tools-30.0.3Rémi Verschelde2021-04-271-1/+1
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| * Android: Upgrade buildTools from 30.0.1 to 30.0.3Rémi Verschelde2021-04-261-1/+1
* | Remove deprecated xr features properties. These properties are now provided d...Fredia Huya-Kouadio2021-04-261-7/+2
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* Merge pull request #47552 from szymonm-google/validation_layers_androidRémi Verschelde2021-04-201-1/+1
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| * Validation layers on AndroidSzymon Majewski2021-04-121-1/+1
* | Allow to build dev template with symbolsthebestnom2021-04-143-8/+32
* | Merge pull request #47844 from m4gr3d/update_activity_result_callbackRémi Verschelde2021-04-131-0/+19
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| * | Add support for forwarding callbacks from Godot's parent activity.Fredia Huya-Kouadio2021-04-121-0/+19
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* / Fix custom boot splash image scaling.Fredia Huya-Kouadio2021-04-122-0/+0
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* Fix issue causing the response callback to be invoked with the invalid `reque...Fredia Huya-Kouadio2021-04-091-23/+1
* Fixes on android:Bastiaan Olij2021-03-181-1/+1
* Fix onMainRequestPermissionsResult callback for Android plugins.Fredia Huya-Kouadio2021-03-172-0/+25
* Enable `doNotStrip` when doing development/debugging within Android StudioFredia Huya-Kouadio2021-03-165-10/+30
* Leverage java annotations to simplify the logic used to register the Godot pl...Fredia Huya-Kouadio2021-03-166-55/+218
* Non functional to non-functionalMrBrain2952021-03-121-1/+1
* Update the logic to load Godot Android plugins packaged into the binary.Fredia Huya-Kouadio2021-02-263-47/+6
* Merge pull request #46381 from m4gr3d/update_godot_fragment_lifecycle_masterRémi Verschelde2021-02-241-16/+26
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| * Update the initialization timeline for the Godot fragment to be more consiste...Fredia Huya-Kouadio2021-02-241-16/+26
* | Add logic to record the version of the Godot engine for the Android platform.Fredia Huya-Kouadio2021-02-246-6/+63
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* Disable engine splash logic on Android; this is now handled by the Android th...Fredia Huya-Kouadio2021-02-181-1/+1
* Add missing `ndkVersion` to the library gradle build config.Fredia Huya-Kouadio2021-02-171-0/+2
* Revert AGP to version 4.0.1 as a workaround to https://issuetracker.google.co...Fredia Huya-Kouadio2021-02-171-1/+1
* Android: Bump NDK version to 21.4.7075529Rémi Verschelde2021-02-181-1/+1
* Expose GodotPlugin's utility methods used for registration and signal emitting.Fredia Huya-Kouadio2021-02-152-22/+144
* Fix joystick axis mapping issues with NVIDIA shield. Probably others.Michael Conrad2021-02-092-103/+157
* Merge pull request #44949 from m4gr3d/specify_project_ndk_versionRémi Verschelde2021-02-053-1/+6
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| * Improve the logic to compile for Android by automatically detecting and setti...Fredia Huya-Kouadio2021-01-053-1/+6
* | add search extensions for scons' pathzaevi2021-01-301-1/+1
* | CI: Update to clang-format 11 and apply ternary operator changesRémi Verschelde2021-01-121-4/+4
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* Update copyright statements to 2021Rémi Verschelde2021-01-0135-70/+70
* Android: Allow Mouse Capture thebestnom2020-12-084-1/+21
* fix android wrong multi-touch pointeridalan-w-2552020-12-031-4/+2
* Update gradle build files to automatically perform signing and zipalign tasks...Fredia Huya-Kouadio2020-11-222-5/+74
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-164-6/+0
* Merge pull request #43248 from HEAVYPOLY/masterRémi Verschelde2020-11-161-3/+3
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| * Change android orientations from sensor to userVaughan Ling2020-10-311-3/+3
* | Update the logic to query for the 'scons' command executable path.Fredia Huya-Kouadio2020-11-142-3/+33
* | Merge pull request #37158 from thebestnom/android-click-supportRémi Verschelde2020-10-306-70/+117
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| * | Android: Mouse Implementationthebestnom2020-10-096-70/+117
* | | Add a separate `nativeSrcsConfigs` module to handle Android Studio constraint...Fredia Huya-Kouadio2020-10-298-18/+71
* | | Update the gradle pluginsFredia Huya-Kouadio2020-10-283-4/+6
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* | Implement OS.get_window_safe_area() for AndroidMark Riedesel2020-10-272-0/+27
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* Merge pull request #41385 from m4gr3d/fix_splash_loading_masterRémi Verschelde2020-09-286-1/+29
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| * Fix splash screen loading on AndroidFredia Huya-Kouadio2020-08-196-1/+29
* | Add overridable init method for the Godot fragment instance.Fredia Huya-Kouadio2020-09-181-2/+22
* | Fix issue causing the textedit to move upwardFredia Huya-Kouadio2020-08-302-3/+7
* | Merge pull request #41550 from godotengine/revert-40671-virtual-keyboard-heig...Rémi Verschelde2020-08-272-43/+7
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