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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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android
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java
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Author
Age
Files
Lines
*
Commit other files changed by file_format.sh
Aaron Franke
2020-07-13
42
-42
/
+42
*
Fix the logic to enable focus awareness
Fredia Huya-Kouadio
2020-06-27
1
-2
/
+2
*
Enable the ability to use Godot as a subview within an Android app
Fredia Huya-Kouadio
2020-06-25
12
-194
/
+298
*
Follow up cleanup for the godotpayment project module
Fredia Huya-Kouadio
2020-06-22
2
-1
/
+0
*
Remove GodotPayment android plugin
Timo Schwarzer
2020-06-22
6
-356
/
+0
*
Clean up the `GodotPlugin` public API.
Fredia Huya-Kouadio
2020-06-16
3
-7
/
+17
*
Add support for focus awareness
Fredia Huya-Kouadio
2020-06-04
1
-0
/
+3
*
Add missing consumePurchase plugin method for GodotPayment
volzhs
2020-05-28
1
-1
/
+1
*
Validate that `Use Custom Build` is enabled when `Plugins` are selected
Fredia Huya-Kouadio
2020-05-27
2
-6
/
+3
*
Provide the ability for clients of the Godot library to add their own command...
Fredia Huya-Kouadio
2020-05-27
1
-1
/
+2
*
Merge pull request #39050 from timoschwarzer/google-play-billing-4.0
Rémi Verschelde
2020-05-26
14
-1915
/
+212
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\
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*
Re-implement GodotPayment Android plugin using the Google Play Billing library
Timo Schwarzer
2020-05-25
14
-1915
/
+212
*
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Stop ignoring hidden files and directories in the `assets` directory
Fredia Huya-Kouadio
2020-05-25
1
-0
/
+5
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/
*
Merge pull request #39004 from nekomatata/android-reset-surface
Rémi Verschelde
2020-05-24
3
-13
/
+7
|
\
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*
Proper surface reset when resuming app on Android
PouleyKetchoupp
2020-05-24
3
-13
/
+7
*
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Use long instead of int for object id in Android java wrapper
PouleyKetchoupp
2020-05-24
2
-5
/
+5
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/
*
Merge pull request #38309 from SkyLucilfer/AndroidLineEdit
Rémi Verschelde
2020-05-20
3
-14
/
+39
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\
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*
Fix Android LineEdit editing bugs
SkyJJ
2020-05-16
3
-14
/
+39
*
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Style: Fix unnecessary semicolons that confused clang-format
Rémi Verschelde
2020-05-19
1
-1
/
+1
*
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Implementation of the Godot Android Plugin configuration file
Fredia Huya-Kouadio
2020-05-17
5
-36
/
+84
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/
*
Merge pull request #37924 from thebestnom/migrate-to-androidX
Rémi Verschelde
2020-05-16
9
-18
/
+25
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\
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*
Android: Migrate deprecated support library to AndroidX
thebestnom
2020-05-10
9
-18
/
+25
*
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
35
-105
/
+0
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/
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-1
/
+2
*
Style: Add missing copyright headers
Rémi Verschelde
2020-05-10
1
-2
/
+2
*
clang-format: Add JavaImportGroups for Java code
Rémi Verschelde
2020-05-06
36
-45
/
+109
*
Address `OS.request_permissions()` bug when non-platform permission(s) is inc...
Fredia Huya-Kouadio
2020-05-05
1
-4
/
+7
*
Fix Android templates size regression
Fredia Huya-Kouadio
2020-04-23
2
-2
/
+6
*
Migrate legacy apache dependency to the GodotPayment plugin
fhuya
2020-04-15
6
-7
/
+8
*
Android: Bump build tools to 29.0.3
Rémi Verschelde
2020-04-14
1
-1
/
+1
*
Delete unused drawable resources.
fhuya
2020-04-13
4
-0
/
+0
*
Add signal support to Godot Android plugin:
fhuya
2020-04-10
2
-1
/
+182
*
Merge pull request #37256 from m4gr3d/add_custom_build_gradle_settings
Rémi Verschelde
2020-04-10
2
-0
/
+7
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\
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*
Update Android custom template build configuration.
fhuya
2020-04-07
2
-0
/
+7
*
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Display Server support
PouleyKetchoupp
2020-04-08
1
-36
/
+4
*
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Vulkan rendering for Android
PouleyKetchoupp
2020-04-03
16
-113
/
+348
*
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Android: Downgrade gradle plugin to 3.5.3
Rémi Verschelde
2020-04-02
1
-1
/
+1
*
|
Fix copyright headers for recently added files
Rémi Verschelde
2020-03-28
2
-4
/
+4
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/
*
Make file formatting comply with POSIX and Unix standards
Aaron Franke
2020-03-21
1
-1
/
+1
*
Update the naming scheme for the GodotPlugin's methods in preparate of the vu...
fhuya
2020-03-19
2
-17
/
+33
*
Complete the implementation of the GodotPayment plugin.
fhuya
2020-03-17
11
-175
/
+39
*
Merge pull request #36906 from m4gr3d/enable_android_studio_debugging
Rémi Verschelde
2020-03-17
3
-4
/
+6
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\
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*
Enable Android studio debugger.
fhuya
2020-03-08
3
-4
/
+6
*
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Fix text_entered signal when max_length is used in LineEdit on Android
PouleyKetchoupp
2020-03-13
1
-3
/
+13
*
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Fix initialization of the GodotPayment plugin
fhuya
2020-03-09
1
-1
/
+0
|
/
*
Trim the whitespace around the plugins names.
fhuya
2020-03-06
2
-3
/
+6
*
Re-architecture of the Godot Android plugin.
fhuya
2020-03-05
17
-275
/
+888
*
Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) ...
fhuya
2020-03-05
7
-2
/
+474
*
Miscellaneous cleanup for the Android codebase:
fhuya
2020-03-04
4
-36
/
+36
*
Rename `scancode` to `keycode`.
bruvzg
2020-02-25
4
-11
/
+13
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