| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | Rebrand preambles to Redot | Spartan322 | 2024-10-13 | 1 | -0/+2 |
* | Fix leakage of JNI object references | Fredia Huya-Kouadio | 2024-04-15 | 1 | -7/+11 |
* | Fix expected argument count for `Callable` call errors | Danil Alexeev | 2023-09-29 | 1 | -4/+4 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Cleanup Android C++ code | Marcel Admiraal | 2022-05-31 | 1 | -13/+13 |
* | Replace most uses of Map by HashMap | reduz | 2022-05-16 | 1 | -2/+2 |
* | Remove VARIANT_ARG* macros | reduz | 2022-03-09 | 1 | -3/+3 |
* | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde | 2022-02-16 | 1 | -43/+47 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Use C++ iterators for Lists in many situations | Aaron Franke | 2021-07-23 | 1 | -8/+8 |
* | Rename Reference to RefCounted | Pedro J. Estébanez | 2021-06-11 | 1 | -2/+2 |
* | Fixes on android: | Bastiaan Olij | 2021-03-18 | 1 | -0/+3 |
* | Modernize Thread | Pedro J. Estébanez | 2021-01-29 | 1 | -3/+3 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Enable the ability to use Godot as a subview within an Android app | Fredia Huya-Kouadio | 2020-06-25 | 1 | -1/+1 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -94/+0 |
* | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 1 | -9/+9 |
* | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde | 2020-03-17 | 1 | -1/+1 |
* | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky | 2020-02-25 | 1 | -1/+1 |
* | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky | 2020-02-20 | 1 | -10/+10 |
* | Fix ClassDB API portability with some android and editor classes | Ignacio Etcheverry | 2020-01-19 | 1 | -6/+1 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars... | Ivan Ponomarev | 2019-02-27 | 1 | -5/+6 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Make some debug prints verbose-only, remove others | Rémi Verschelde | 2018-08-24 | 1 | -5/+0 |
* | Remove some debugging prints on Android | Hugo Locurcio | 2018-02-18 | 1 | -6/+2 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Fix build on macOS and Android after bc2e8d99 | Rémi Verschelde | 2017-11-25 | 1 | -1/+1 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Fix refactored Object::cast_to in NO_SAFE_CAST branch | Henrik Andersson | 2017-08-26 | 1 | -1/+1 |
* | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -1/+1 |
* | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -1/+1 |
* | Add support for ARMv8 (64-bit) on Android | Pedro J. Estébanez | 2017-07-25 | 1 | -6/+6 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -403/+352 |
* | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -1/+1 |
* | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -1/+1 |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -1/+1 |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | Minor code formatting in platform/android | Mario Schlack | 2016-07-21 | 1 | -5/+0 |
* | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -0/+28 |
* | Renamed godot domain from com.android.godot (which was incorrect) to org.godo... | Juan Linietsky | 2016-01-08 | 1 | -1/+1 |
* | 3D Physics and Other Stuff | Juan Linietsky | 2014-09-02 | 1 | -0/+1332 |