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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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platform
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android
/
java_class_wrapper.cpp
Commit message (
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Author
Age
Files
Lines
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Fix refactored Object::cast_to in NO_SAFE_CAST branch
Henrik Andersson
2017-08-26
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-1
/
+1
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-1
/
+1
*
Add support for ARMv8 (64-bit) on Android
Pedro J. Estébanez
2017-07-25
1
-6
/
+6
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-403
/
+352
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-1
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Minor code formatting in platform/android
Mario Schlack
2016-07-21
1
-5
/
+0
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
*
Renamed godot domain from com.android.godot (which was incorrect) to org.godo...
Juan Linietsky
2016-01-08
1
-1
/
+1
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-0
/
+1332