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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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platform
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android
/
java_glue.cpp
Commit message (
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Author
Age
Files
Lines
*
Restructuring glue code to make it easier to extend
Bastiaan Olij
2019-04-05
1
-1589
/
+0
*
Request Android record permission when needed
DESKTOP-3H3MR3A\eloisa
2019-03-08
1
-1
/
+16
*
Define android/modules globally so it appears in Project Settings
Rémi Verschelde
2019-03-07
1
-10
/
+1
*
Restart game on GL context loss on Android
Pedro J. Estébanez
2019-03-06
1
-9
/
+16
*
Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars...
Ivan Ponomarev
2019-02-27
1
-22
/
+32
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Remove obsolete ANDROID_NATIVE_ACTIVITY
Bastiaan Olij
2018-12-02
1
-3
/
+0
*
Adding support for java.lang.Long values in Android GodotLib.calldeferred calls
Simon Sikström
2018-11-20
1
-3
/
+3
*
Fixed initialization of android modules
dumitru-stama
2018-10-14
1
-0
/
+2
*
Remove redundant "== true" code
Aaron Franke
2018-10-06
1
-1
/
+1
*
Fix warnings in Android platform
Rémi Verschelde
2018-10-03
1
-12
/
+0
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Add clipboard operation for android OS
Xavier Sellier
2018-09-05
1
-1
/
+18
*
Removed unnecessary assignments
Wilson E. Alvarez
2018-07-24
1
-4
/
+0
*
Implement OpenGL ES rasterizer selection logic for Android.
geequlim
2018-06-26
1
-6
/
+10
*
Add safety checks when handling Android input
Ruslan Mustakov
2018-03-27
1
-4
/
+23
*
Remove some debugging prints on Android
Hugo Locurcio
2018-02-18
1
-63
/
+5
*
Fix broken APK expansion due to missed option renames
Rémi Verschelde
2018-02-13
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Merge pull request #14794 from endragor/remove-debug-logs
Rémi Verschelde
2017-12-18
1
-3
/
+0
|
\
|
*
Remove debug logs that are of no use to end users
Ruslan Mustakov
2017-12-18
1
-3
/
+0
*
|
Cleanup some #if 0'd code
Rémi Verschelde
2017-12-17
1
-6
/
+0
|
/
*
Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-17
1
-2
/
+2
*
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-14
1
-2
/
+3
*
Align sensors and implement gravity sensor for Android
Bastiaan Olij
2017-11-11
1
-0
/
+7
*
Merge pull request #11775 from endragor/android-keyboard-input
Andreas Haas
2017-10-10
1
-54
/
+9
|
\
|
*
Improve input handling on Android
Ruslan Mustakov
2017-10-04
1
-54
/
+9
*
|
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-05
1
-1
/
+1
*
|
Allow to obtain virtual keyboard height
Ruslan Mustakov
2017-10-04
1
-1
/
+13
|
/
*
Make GDNative work on Android
Ruslan Mustakov
2017-08-30
1
-141
/
+93
*
Merge pull request #10531 from RandomShaper/remove-old-android-setting
Rémi Verschelde
2017-08-29
1
-1
/
+3
|
\
|
*
Fix Android remote debug not hitting breakpoints
Pedro J. Estébanez
2017-08-22
1
-1
/
+3
*
|
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-6
/
+0
*
|
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
|
/
*
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-21
1
-2
/
+2
*
Revert "Second take at making command-line arguments more UNIX-like + main.cp...
Juan Linietsky
2017-08-19
1
-2
/
+2
*
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-19
1
-2
/
+2
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-5
/
+5
*
Clang-formatting *.cpp and *.h (some files excluded)
Poommetee Ketson
2017-07-22
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-8
/
+8
*
Fix input event related android build issues
Chris Serino
2017-06-06
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-20
/
+13
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
1
-1
/
+1
*
Several fixes to Android exporter and port.
Juan Linietsky
2017-03-23
1
-0
/
+9
*
Export template management dialog.
Juan Linietsky
2017-03-21
1
-2
/
+2
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-642
/
+552
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-5
/
+7
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