| Commit message (Expand) | Author | Age | Files | Lines |
| * | Fix incorrect Android scancodes | Marcel Admiraal | 2022-07-13 | 1 | -3/+2 |
| * | Add full support for Android scoped storage. | Fredia Huya-Kouadio | 2022-07-05 | 1 | -6/+8 |
| * | Fix exit code of --help and --version, and test them in CI | Jan Haller | 2022-07-02 | 1 | -0/+1 |
| * | Remove broken scroll gesture on Android | Marcel Admiraal | 2022-06-21 | 1 | -9/+0 |
| * | Cleanup Android C++ code | Marcel Admiraal | 2022-05-31 | 1 | -19/+12 |
| * | Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win... | bruvzg | 2022-04-28 | 1 | -0/+6 |
| * | Fix the issue causing the screen to be black after resuming when in low proce... | Fredy Huya-Kouadio | 2022-04-25 | 1 | -0/+2 |
| * | Fix flickering issues with low processor mode on Android | Fredia Huya-Kouadio | 2022-03-29 | 1 | -5/+8 |
| * | Android port of the Godot Editor | Fredy Huya-Kouadio | 2022-03-28 | 1 | -1/+5 |
| * | Remove VARIANT_ARG* macros | reduz | 2022-03-09 | 1 | -5/+7 |
| * | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde | 2022-02-16 | 1 | -16/+30 |
| * | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
| * | Use "enum class" for input enums | Aaron Franke | 2021-11-12 | 1 | -11/+15 |
| * | Drop broken Android 32-bit framebuffer setting for a reliable one for depth b... | Pedro J. Estébanez | 2021-11-01 | 1 | -2/+1 |
| * | Switch to input buffering on Android | Pedro J. Estébanez | 2021-08-13 | 1 | -40/+59 |
| * | Merge pull request #50206 from groud/undoredo_increase_args_count | Rémi Verschelde | 2021-07-20 | 1 | -2/+2 |
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| | * | Increase the number of arguments accepted by UndoRedo methods | Gilles Roudière | 2021-07-06 | 1 | -2/+2 |
| * | | Optimize StringName usage | reduz | 2021-07-18 | 1 | -1/+1 |
| * | | Implement the ability to disable classes | reduz | 2021-07-13 | 1 | -1/+1 |
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| * | Move many input enums to their own file | Aaron Franke | 2021-06-20 | 1 | -4/+4 |
| * | Remove unused AudioDriverAndroid from Android | Marcel Admiraal | 2021-06-10 | 1 | -7/+0 |
| * | Fixed screen orientation on Android | Szymon Majewski | 2021-05-24 | 1 | -0/+1 |
| * | Leverage java annotations to simplify the logic used to register the Godot pl... | Fredia Huya-Kouadio | 2021-03-16 | 1 | -2/+3 |
| * | Replace malloc's with Godot's memalloc macro | Ev1lbl0w | 2021-03-13 | 1 | -4/+6 |
| * | Modernize Thread | Pedro J. Estébanez | 2021-01-29 | 1 | -4/+4 |
| * | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
| * | Remove unused FileAccessJAndroid. | Fabio Alessandrelli | 2020-12-09 | 1 | -5/+0 |
| * | Android: Allow Mouse Capture | thebestnom | 2020-12-08 | 1 | -3/+2 |
| * | Reorganized core/ directory, it was too fatty already | reduz | 2020-11-07 | 1 | -2/+2 |
| * | Android: Mouse Implementation | thebestnom | 2020-10-09 | 1 | -13/+25 |
| * | Add a separate application focus/in notification out from Window focus notifi... | Juan Linietsky | 2020-06-30 | 1 | -2/+2 |
| * | Enable the ability to use Godot as a subview within an Android app | Fredia Huya-Kouadio | 2020-06-25 | 1 | -3/+3 |
| * | Add static_assert checks where code assumes VARIANT_ARG_MAX == 5 | Timo Schwarzer | 2020-05-25 | 1 | -0/+1 |
| * | Merge pull request #39004 from nekomatata/android-reset-surface | Rémi Verschelde | 2020-05-24 | 1 | -3/+14 |
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| | * | Proper surface reset when resuming app on Android | PouleyKetchoupp | 2020-05-24 | 1 | -3/+14 |
| * | | Use long instead of int for object id in Android java wrapper | PouleyKetchoupp | 2020-05-24 | 1 | -4/+4 |
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| * | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -14/+0 |
| * | Rename InputFilter back to Input | Rémi Verschelde | 2020-04-28 | 1 | -6/+6 |
| * | Add signal support to Godot Android plugin: | fhuya | 2020-04-10 | 1 | -0/+2 |
| * | Display Server support | PouleyKetchoupp | 2020-04-08 | 1 | -50/+27 |
| * | Vulkan rendering for Android | PouleyKetchoupp | 2020-04-03 | 1 | -3/+8 |
| * | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 1 | -9/+9 |
| * | Refactored input, goes all via windows now. | Juan Linietsky | 2020-03-26 | 1 | -1/+3 |
| * | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky | 2020-03-26 | 1 | -1/+1 |
| * | Update the naming scheme for the GodotPlugin's methods in preparate of the vu... | fhuya | 2020-03-19 | 1 | -1/+1 |
| * | Re-architecture of the Godot Android plugin. | fhuya | 2020-03-05 | 1 | -88/+1 |
| * | Miscellaneous cleanup for the Android codebase: | fhuya | 2020-03-04 | 1 | -928/+66 |
| * | Merge pull request #36682 from nekomatata/android-compilation-fix | Rémi Verschelde | 2020-03-04 | 1 | -15/+11 |
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| | * | Compilation fixes on Android | PouleyKetchoupp | 2020-03-04 | 1 | -15/+11 |
| * | | Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes | Rémi Verschelde | 2020-03-01 | 1 | -8/+9 |
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